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merge develop branch to master branch

pandamicro and others added 30 commits January 9, 2014 10:22
…s width larger than the dimension width

CCEGLView: better readability
Fixed cocos2d#3612: add jsdocs to cc.NodeRGBA and cc.LayerRGBA
closed #3623 Schedule doesn't restart when widget is re-added after being removed
Fixed cocos2d#3591: Remove arguments.callee which is forbidden in ECMAScript strict mode
Fixed #3614: Avoid CCLabelTTF enter in infinite loop while character's width larger than the dimension width
Fixed cocos2d#3602: WEBGL now share the same viewport as canvas version
Fixed #3659: Add retina support to CCEGLView
closed #3666: setCascadeColorEnabled and setCascadeOpacityEnabled of sprite doesn't work well.
Fixed #3659: Fixed a bug related to the event location conversion
Fixed #3673: Add swallow option to cc.Layer’s setTouchEnabled function
…to Iss3652_nodeToParentTransformForCanvas
Issue: Refactoring cc.Node's nodeToParentTransform for better performance.
dingpinglv and others added 28 commits March 19, 2014 14:53
Fixed a bug of Sprite that it doesn't work when its texture doesn't preload and its parent is a SpriteBatchNode
Closed #4581: Replace cc._pConst and cc._sizeConst to cc.p and cc.size
Issue 4768: add an assert to cc.Sprite for debug friendly
dingpinglv added a commit that referenced this pull request Apr 14, 2014
Issue #4768: merge develop branch to master branch
@dingpinglv dingpinglv merged commit 212afb1 into cocos2d:master Apr 14, 2014
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