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Issue #4768: merge develop branch to master branch #1774
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…s width larger than the dimension width CCEGLView: better readability
Fixed cocos2d#3612: add jsdocs to cc.NodeRGBA and cc.LayerRGBA
…to develop_20131218
closed #3623 Schedule doesn't restart when widget is re-added after being removed
Fixed cocos2d#3591: Remove arguments.callee which is forbidden in ECMAScript strict mode
Fixed #3614: Avoid CCLabelTTF enter in infinite loop while character's width larger than the dimension width
Fixed cocos2d#3602: WEBGL now share the same viewport as canvas version
Fixed #3659: Add retina support to CCEGLView
…sprite doesn't work well.
closed #3666: setCascadeColorEnabled and setCascadeOpacityEnabled of sprite doesn't work well.
Fixed #3659: Fixed a bug related to the event location conversion
…n to permit not swallow touches
Fixed #3673: Add swallow option to cc.Layer’s setTouchEnabled function
…to Iss3652_nodeToParentTransformForCanvas
Issue: Refactoring cc.Node's nodeToParentTransform for better performance.
issue #3690: Rewrite CCNS.js
issue #3690: Rewrite CCNS.js
Fixed a bug of Sprite that it doesn't work when its texture doesn't preload and its parent is a SpriteBatchNode
…es handling, and first letter "swallowing".
cc.LabelBMFont issues
Sounds pause issue (iOS 7 bug)
Closed #4581: Replace cc._pConst and cc._sizeConst to cc.p and cc.size
Fixed a typo in an error log
fixed a bug of loader
…to Iss4768_ReleaseV223
Issue 4768: add an assert to cc.Sprite for debug friendly
Issue #4768: update the version number
…to Iss4768_ReleaseV223
Issue #4768: update the CHANGELOG.txt
…to Iss4768_ReleaseV223
dingpinglv
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Apr 14, 2014
Issue #4768: merge develop branch to master branch
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merge develop branch to master branch