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A simple, easy to use PowerShell script to remove pre-installed apps, disable telemetry, as well as perform various other changes to customize, declutter and improve your Windows experience. Win11D…
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Let There Be Light - A 2D Dynamic soft shadows system written using SFML and OpenGL directly. Uses quad trees for accelerated region queries.
Play with Sub1Ghz signals (300-348MHz, 387-464MHz, 779-928MHz). Scan, decode, store. Garage doors, barriers, IoT sensors...
Simulation of multiple CPU scheduling algorithms including FCFS, SJF, SRTF, Round Robin, and Priority Scheduling.
433 MHz transmitter and receiver interface for Raspberry Pi (library function and daemon)
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Compress and stream live images over UDP protocol with OpenCV
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
SFML visualization of the bounding volume hierarchies collision detection algorithm
An openGL 3d model rendering framework, made for College
SFML visual representation of the raycasting rendering method
Rigid body simulation using SFML library for graphics
A C++ implementation of simple k-means clustering algorithm.
PBR deferred renderer and various other CG techniques written in C99.
Collection of helpful tips and tricks for VS Code.
📝 A text file containing 479k English words for all your dictionary/word-based projects e.g: auto-completion / autosuggestion
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
clumsy makes your network condition on Windows significantly worse, but in a controlled and interactive manner.