Various effects generated with Visual Effect Graph and all include more than 1 million of particles
-
Updated
Apr 25, 2023 - Mathematica
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Various effects generated with Visual Effect Graph and all include more than 1 million of particles
A project built for a Renaissance Coders tutorial to introduce vehicle physics.
an Implementation of Illustrative Rendering in Team Fortress 2 with Unity
NVIDIA has some really great assets in their ORCA project. Yet, those assets have been setup for Falcor; they don't look that great in Unity. The point of this project is to get these assets to a point where they also look great in Unity.
🕹 John Lemon's Haunted Jaunt tutorial game made with Unity.
Unity files using the High Definition Render Pipeline for the 100 Days of Shaders and Textures project
Unity Shadergraph experimentation - animated flag shader
An Augmented Reality application for Android device to explore planets.
A single player adventure game about time and the absence of it.
Day 69 of 100 Days of Shaders and Textures involved recreating the famous Backrooms photo.
First Game of the One Game One Month series
Created by Unity Technologies