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script.js
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'use strict';
const player0El = document.querySelector('.player--0');
const player1El = document.querySelector('.player--1');
const score0El = document.querySelector('#score--0');
const score1El = document.querySelector('#score--1');
const diceEl = document.querySelector('.dice');
const btnNewGame = document.querySelector('.btn--new');
const btnRoll = document.querySelector('.btn--roll');
const btnHold = document.querySelector('.btn--hold');
const currentScore0El = document.querySelector('#current--0');
const currentScore1El = document.querySelector('#current--1');
let currentScore = 0
let activePlayer = 0;
let finalScore = [0,0];
let playing = true;
function resetScores(){
playing = true;
currentScore = 0
activePlayer = 0;
finalScore = [0,0];
score0El.textContent = 0;
score1El.textContent = 0;
currentScore0El.textContent = 0;
currentScore1El.textContent = 0;
diceEl.classList.add('hidden');
player0El.classList.remove('player--winner');
player1El.classList.remove('player--winner');
player0El.classList.add('player--active');
player1El.classList.remove('player--active');
}
////let currentScore1 = 0;
resetScores();
function switchPlayer() {
document.getElementById(`current--${activePlayer}`).textContent = 0;
currentScore = 0;
activePlayer = activePlayer === 0 ? 1 : 0;
player0El.classList.toggle('player--active');
player1El.classList.toggle('player--active');
}
btnRoll.addEventListener('click', () => {
if(playing){
var diceNum = Math.trunc(Math.random()* 6) + 1
diceEl.src = `dice-${diceNum}.png`;
diceEl.classList.remove('hidden');
if(diceNum !== 1){
currentScore += diceNum;
document.getElementById(`current--${activePlayer}`).textContent = currentScore;
}else{
switchPlayer();
}
}
});
btnHold.addEventListener('click', () =>{
if(playing){
finalScore[activePlayer] += currentScore;
document.querySelector(`#score--${activePlayer}`).textContent = finalScore[activePlayer];
if (finalScore[activePlayer] >= 100) {
playing = false;
diceEl.classList.add('hidden');
document
.querySelector(`.player--${activePlayer}`).classList.add('player--winner');
}else{
switchPlayer();
}}
});
btnNewGame.addEventListener('click',resetScores);