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4 changes: 3 additions & 1 deletion common/texture.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,8 @@ GLuint loadBMP_custom(const char * imagepath){
if (imageSize==0) imageSize=width*height*3; // 3 : one byte for each Red, Green and Blue component
if (dataPos==0) dataPos=54; // The BMP header is done that way

fseek(file, dataPos, SEEK_SET);

// Create a buffer
data = new unsigned char [imageSize];

Expand Down Expand Up @@ -211,4 +213,4 @@ GLuint loadDDS(const char * imagepath){
return textureID;


}
}