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libretro-samples Public
Forked from libretro/libretro-samplesA set of samples to illustrate libretro API.
C MIT License UpdatedMay 5, 2022 -
jimbo00000.github.com Public
Blog - http://jimbo00000.github.io/
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foguete Public
Luajit demo framework based on rocket
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OpenGL-Boilerplate Public
Just enough C++ and CMake code to get you a window with a GL context from Glfw.
C++ MIT License UpdatedNov 28, 2019 -
Arduino_Core_STM32 Public
Forked from stm32duino/Arduino_Core_STM32STM32 core support for Arduino
C Other UpdatedNov 27, 2019 -
Flickercladding Public
Stylish skin designs for your android
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capow Public
Forked from rudyrucker/capowContinuous valued cellular automata.
C++ GNU General Public License v3.0 UpdatedMar 11, 2017 -
ground-control Public
Forked from edoreshef/ground-controlGroundControl is a featured Windows GNU Rocket editor.
C# GNU Lesser General Public License v2.1 UpdatedJan 25, 2017 -
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RiftSkeleton Public
A basic OpenGL app for the Oculus VR SDK.
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RiftRay Public
Step into the worlds of Shadertoy with an Oculus Rift.
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RiftTrackerDisplay Public
Display the output of the Oculus Rift's Tracker
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OpenGL-Examples Public
Forked from progschj/OpenGL-ExamplesA collection of simple single file OpenGL examples
C++ zlib License UpdatedOct 12, 2015 -
RiftSkel-With-Dashboard Public
Adding the DashboardScene to the basic RiftSkeleton.
C++ MIT License UpdatedOct 11, 2015 -
AntTweakBar Public
Philippe Decaudin's AntTweakBar with slight modifications to build on PCBSD
C++ Other UpdatedOct 9, 2015 -
OSVR-Core Public
Forked from OSVR/OSVR-CoreThe core libraries, applications, and plugins of the OSVR software platform.
C++ Apache License 2.0 UpdatedOct 4, 2015 -
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kinderegg Public
Package your shadertoys into demo productions.
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OmniPano Public
Omnidirectional Stereoscopic Panorama Viewer for Oculus Rift
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glsl-optimizer Public
Forked from aras-p/glsl-optimizerGLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
C++ Other UpdatedOct 7, 2014 -
KinectWithOpenGL Public
Why do these point clouds look so flat?
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OpenGLMultiSkeleton Public
Windows/Linux GL app skeleton in Glut, Glfw, SDL or Pez.
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OculusGlfwSkeleton Public
Multi-monitor cross-platform OpenGL app skeleton for Oculus Rift using the Glfw3 framework
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apitest Public
Forked from nvMcJohn/apitestSimple comparison framework for APIs
C Other UpdatedJun 20, 2014 -
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MinimalOculusApp Public
The Oculus app tutorial from https://developer.oculusvr.com/wiki/index.php?title=Minimal_Oculus_Application adapted to CMake for portability.