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Pull requests: ihhub/fheroes2

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Pull requests list

Use bigger EXIT button for Puzzle dialog improvement New feature, request or improvement ui UI/GUI related stuff
#10241 opened Oct 5, 2025 by ihhub Loading… 1.1.12
Add Restart and Quick Save buttons in File Options dialog improvement New feature, request or improvement logic Things related to game logic ui UI/GUI related stuff
#10234 opened Oct 5, 2025 by ihhub Loading… 1.1.12
Make Adventure Options button resizable for better translation support improvement New feature, request or improvement ui UI/GUI related stuff
#10232 opened Oct 5, 2025 by ihhub Loading… 1.1.12
Fix incorrect army pre-battle optimization for flying units AI Artificial intelligence behaviour improvement New feature, request or improvement
#10231 opened Oct 5, 2025 by ihhub Loading… 1.1.12
Add extra conditions on hiring AI heroes AI Artificial intelligence behaviour improvement New feature, request or improvement
#10230 opened Oct 5, 2025 by ihhub Loading… 1.1.12
Make AI heroes to predict weekly object states AI Artificial intelligence behaviour improvement New feature, request or improvement
#10229 opened Oct 4, 2025 by ihhub Loading… 1.1.12
Update the Danish translation improvement New feature, request or improvement translation Things related to languages and translations
#10222 opened Oct 2, 2025 by Stisen1 Loading… 1.1.12
Change when damage info dialog popup, when targeting enemy unit with damage spells (issue #10035) improvement New feature, request or improvement ui UI/GUI related stuff
#10211 opened Sep 27, 2025 by Stisen1 Loading… 1.1.12
Standardize Spell Book spelling improvement New feature, request or improvement translation Things related to languages and translations
#10182 opened Sep 11, 2025 by ihhub Loading… 1.1.12
Do not allow to dismiss a monster by mouse right-clicking improvement New feature, request or improvement logic Things related to game logic ui UI/GUI related stuff
#10181 opened Sep 11, 2025 by ihhub Draft 1.1.12
Changing 'penalty: {cost}' to a more coherent syntax in ground right clicking improvement New feature, request or improvement ui UI/GUI related stuff
#9973 opened Jul 6, 2025 by pazam-h2 Loading… 1.1.12
Added category filtering for hotkeys in settings window improvement New feature, request or improvement ui UI/GUI related stuff
#9957 opened Jul 1, 2025 by pazam-h2 Draft 1.1.12
WIP PR
#9887 opened Jun 9, 2025 by zenseii Draft
Adjust vertical positioning of header and body text in dialog panels improvement New feature, request or improvement ui UI/GUI related stuff
#9886 opened Jun 8, 2025 by onurcanyasar Loading… 1.2.0
Add numeric army estimates (cfg file only) improvement New feature, request or improvement ui UI/GUI related stuff
#9678 opened Mar 23, 2025 by modo-lv Loading… Beyond OG scope
Update the French translation improvement New feature, request or improvement translation Things related to languages and translations
#9564 opened Feb 12, 2025 by Netheril43 Draft 1.1.12
Simplify and improve the logic for passability calculations improvement New feature, request or improvement logic Things related to game logic
#9404 opened Jan 2, 2025 by ihhub Draft 1.2.0
Random terrain generation editor Map editor related stuff improvement New feature, request or improvement
#8600 opened May 3, 2024 by idshibanov Draft 1.2.0
Fix invalid calculation of "short" object passability bug Something doesn't work logic Things related to game logic
#8429 opened Feb 24, 2024 by ihhub Draft 1.2.0
Do not allocate memory to transform layer if image is already set as single-layer improvement New feature, request or improvement ui UI/GUI related stuff
#8241 opened Jan 7, 2024 by Districh-ru Loading… 1.2.0
Fix too wide text rendering on buttons improvement New feature, request or improvement ui UI/GUI related stuff
#8173 opened Dec 24, 2023 by a1exsh Draft 1.2.0
Don't interact with the transform layer if the image is a single layer improvement New feature, request or improvement
#8149 opened Dec 17, 2023 by Districh-ru Loading… 1.2.0
ProTip! Adding no:label will show everything without a label.