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ParticleBatch (as well as SpriteBatch) don't make sense on Canvas,
but we need to support it in order to be compatible with JSB.

This patch "fixes" ParticleBatch. Now it doesn't crash.

ParticleBatch (as well as SpriteBatch) don't make sense on Canvas,
but we need to support it in order to be compatible with JSB.

This patch "fixes" ParticleBatch. Now it doesn't crash.
linshun pushed a commit that referenced this pull request Dec 11, 2012
@linshun linshun merged commit 81a29bd into cocos2d:master Dec 11, 2012
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linshun commented Dec 11, 2012

Thanks, Riq. When we implement WebGL, we will fix the API again.

dingpinglv pushed a commit to dingpinglv/cocos2d-js-tests that referenced this pull request Jan 7, 2014
...since it works OK with this patch:
cocos2d/cocos2d-html5#686
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