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Some bugs have been fixed:

  1. When the page's visible is false, all sounds should be paused
  2. Music can resume through by resumeMusic after calling stopMusic in SimpleAudioEngine.
  3. when some action want to run through this.runAction, but __instanceId equals null

dingpinglv added a commit that referenced this pull request Dec 4, 2013
Closed #3332: When the page's visible is false, all sounds should be paused
@dingpinglv dingpinglv merged commit ccb5ba4 into cocos2d:develop Dec 4, 2013
@dingpinglv dingpinglv deleted the Iss3332_PauseSounds branch December 10, 2013 03:19
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