Skip to content

Conversation

@vincentfretin
Copy link
Contributor

Description:

I tweaked the values by trial and error.
This close #5183

Changes proposed:

  • Modify modelPivotOffset modelPivotRotation rayOrigin for oculus-touch-v2 that are used for Quest 1 controllers

@dmarcos
Copy link
Member

dmarcos commented Dec 24, 2022

Merging this for now. We need to get rid of these harcoded values in the future. I believe we can retrieve the orientation and position of the laser from the WebXR API itself.

@dmarcos dmarcos merged commit 4ae59b8 into aframevr:master Dec 24, 2022
@vincentfretin vincentfretin deleted the fix-quest-controllers branch March 31, 2023 07:26
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Quest 1 wrong controller and ray offsets

2 participants