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Merge pull request CesiumGS#1292 from CesiumGS/dont-limit-curl-requests
Remove libCurl limit on maximum HTTP requests
2 parents 1bf16dc + be11eb8 commit 6bd20e7

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Config/Engine.ini

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@@ -5,11 +5,16 @@
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[HTTP.HttpThread]
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RunningThreadedRequestLimit=100
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# Network download speed is very sensitive to this value
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# It maps to the sleep time (ms) between every loop of our libcurl processing thread
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# Set HttpThreadActiveFrameTimeInSeconds - Network download speed is very sensitive to this value
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# Maps to the sleep time (ms) between every loop of our libcurl processing thread
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# The value of 0.001 (or 1 ms) has the same performance as 0, yet still reserves some time for idle
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#
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# Set HttpMaxConnectionsPerServer - maps to libcurl's CURLMOPT_MAX_HOST_CONNECTIONS
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# Unreal defaults to 16, but this is lower than a typical value for MaximumSimultaneousTileLoads
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# Use a number just past the highest reasonable value we think a user should ever pick
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[HTTP]
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HttpThreadActiveFrameTimeInSeconds=0.001
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HttpMaxConnectionsPerServer=40
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[/Script/Engine.LocalPlayer]
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AspectRatioAxisConstraint=AspectRatio_MaintainXFOV

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