ESLint plugin to catch unnecessary React useEffect
s to make your code easier to follow, faster to run, and less error-prone. Highly recommended for new React developers as you learn its mental model, and even experienced developers may be surprised.
npm install --save-dev eslint-plugin-react-you-might-not-need-an-effect
yarn add -D eslint-plugin-react-you-might-not-need-an-effect
Add the plugin's recommended config to your ESLint configuration file to enable every rule as a warning.
{
"extends": [
"plugin:react-you-might-not-need-an-effect/legacy-recommended"
],
}
import reactYouMightNotNeedAnEffect from "eslint-plugin-react-you-might-not-need-an-effect";
export default [
reactYouMightNotNeedAnEffect.configs.recommended
];
If not using the recommended config, manually set your languageOptions
:
import globals from "globals";
// ...
{
globals: {
...globals.browser,
},
parserOptions: {
ecmaFeatures: {
jsx: true,
},
},
};
The plugin can provide more accurate analysis when you pass the correct dependencies to your effects β consider using react-hooks/exhaustive-deps
.
See the tests for extensive (in)valid examples for each rule.
no-derived-state
β docs
Disallow storing derived state in an effect:
function Form() {
const [firstName, setFirstName] = useState('Taylor');
const [lastName, setLastName] = useState('Swift');
const [fullName, setFullName] = useState('');
useEffect(() => {
setFullName(firstName + ' ' + lastName);
}, [firstName, lastName]);
}
no-chain-state-updates
β docs
Disallow chaining state updates in an effect:
function Game() {
const [round, setRound] = useState(1);
const [isGameOver, setIsGameOver] = useState(false);
useEffect(() => {
if (round > 10) {
setIsGameOver(true);
}
}, [round]);
}
no-event-handler
β docs
Disallow using state and an effect as an event handler:
function ProductPage({ product, addToCart }) {
useEffect(() => {
if (product.isInCart) {
showNotification(`Added ${product.name} to the shopping cart!`);
}
}, [product]);
}
no-adjust-state-on-prop-change
β docs
Disallow adjusting state in an effect when a prop changes:
function List({ items }) {
const [isReverse, setIsReverse] = useState(false);
const [selection, setSelection] = useState(null);
useEffect(() => {
setSelection(null);
}, [items]);
}
no-reset-all-state-on-prop-change
β docs
Disallow resetting all state in an effect when a prop changes:
function List({ items }) {
const [selection, setSelection] = useState(null);
useEffect(() => {
setSelection(null);
}, [items]);
}
no-pass-live-state-to-parent
β docs
Disallow passing live state to parents in an effect:
function Child({ onTextChanged }) {
const [text, setText] = useState();
useEffect(() => {
onTextChanged(text);
}, [onTextChanged, text]);
}
no-pass-data-to-parent
β docs
Disallow passing data to parents in an effect:
function Child({ onDataFetched }) {
const { data } = useQuery('/data')
useEffect(() => {
onDataFetched(data)
}, [data, onDataFetched]);
}
Disallow initializing state in an effect:
function Component() {
const [state, setState] = useState();
useEffect(() => {
setState("Hello World");
}, []);
}
Disallow effects that only use props:
function Child({ isOpen, onClose }) {
useEffect(() => {
if (!isOpen) {
onClose();
}
}, [isOpen, onClose]);
}
Disallow empty effects:
function Component() {
useEffect(() => {}, []);
}
The ways to (mis)use an effect in real-world code are practically endless! This plugin is not exhaustive, and minimizes false positives at the expense of occasional false negatives. If you encounter unexpected behavior or see opportunities for improvement, please open an issue. Your feedback helps improve the plugin for everyone!