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  1. UnrealAITokenSystem UnrealAITokenSystem Public

    A DOOM-inspired AI token system designed to manage multi-enemy combat experiences in games.

    C++ 11 1

  2. GameplayInputSystem GameplayInputSystem Public

    A global input listening system based on GameplayTag, integrated with an interaction module that supports the creation and management of various custom interaction events. It meets the needs of QTE…

    C++ 8 1

  3. SkeletalMeshDestruction SkeletalMeshDestruction Public

    Skeletal Mesh Degradation & Dismemberment System

    C++ 13 1

  4. TargetTraceSystem TargetTraceSystem Public

    A universal target tracking system that allows developers to centrally manage various target tracking requirements, especially suitable for enemy AI systems.

    C++ 5 1

  5. AnimEventSystem AnimEventSystem Public

    A lightweight animation event system designed for Unreal Engine, aimed at decoupling communication between the animation layer and the blueprint logic layer, allowing efficient event dispatch to bl…

    C++ 5 1

  6. GameFeedbackCrafter GameFeedbackCrafter Public

    Unreal Engine Modular Game Feedback Creator

    C++ 3 1