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An inspection/examination system to read in-game signs, walls, etc

C# 13 2 Updated Jan 3, 2024

A tool that helps you sort images and supplementary files with the same name into folders manually

Python 10 1 Updated Jun 15, 2024

Sample projects for the Unity.CharacterController package

C# 310 54 Updated Mar 13, 2025

This is an extension based on sd-webui, aimed at improving the user experience of the prompt/negative prompt input box. It has a more intuitive and powerful input interface function, and provides a…

Python 2,968 258 Updated Dec 14, 2024

Draggable and scalable modular Canvas based GUI windows

C# 32 7 Updated Feb 24, 2021

[SIGGRAPH ASIA 2024 TCS] AnimateLCM: Computation-Efficient Personalized Style Video Generation without Personalized Video Data

Python 634 47 Updated Oct 22, 2024

Blender add-on for importing Call of Duty 2 map files

Python 9 2 Updated Jan 20, 2022

Blender addon for importing Call of Duty assets

Rust 37 8 Updated Dec 9, 2024

Example of using FishNet client side prediction in a modified car controller

C# 4 5 Updated May 12, 2022

A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.

ShaderLab 142 21 Updated Apr 19, 2023

This is the revival of the tool from asset store made by

C# 16 2 Updated Mar 29, 2022

A Unity Inspector extension tool focusing on script fields inspector enhancement

C# 344 16 Updated Mar 15, 2025

Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without having any animation or animator component.

C# 56 11 Updated Apr 24, 2023

A simple way of saving/downloading files from a WebGL build on Unity

JavaScript 62 11 Updated Aug 1, 2022

Unity Position Based Dynamics in two dimensions

C# 95 7 Updated Dec 13, 2024
ShaderLab 24 7 Updated Apr 10, 2023

Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, making your game more optimized.

C# 46 10 Updated Nov 18, 2020

Texture atlas creator for Unity

C# 471 47 Updated Nov 9, 2022

Unaffiliated fork off https://linksawakeningdxhd.itch.io/links-awakening-dx-hd

C# 379 127 Updated Jan 26, 2024

HD pack for AoL for the Mesen emulator

40 1 Updated Jan 11, 2025

Tiled Diffusion and VAE optimize, licensed under CC BY-NC-SA 4.0

Python 4,856 343 Updated Aug 7, 2024

Creates a fake simulated rope, connecting between 2 point.

C# 320 40 Updated Aug 2, 2024

An example of rendering decals on SkinnedMesh Renderers in Unity.

ShaderLab 164 24 Updated Nov 23, 2024

Hua is an AI image editor with Stable Diffusion (and more).

357 25 Updated Dec 18, 2022

Unofficial Implementation of DragGAN - "Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold" (DragGAN 全功能实现,在线Demo,本地部署试用,代码、模型已全部开源,支持Windows, macOS, Linux)

Python 4,984 489 Updated Jul 17, 2023

extension of stable diffusion webui for dragGAN

Python 60 6 Updated May 20, 2023
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