Skip to content
View Infinity-Loops's full-sized avatar

Block or report Infinity-Loops

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Infinity-Loops/README.md

Hi there, I’m Vitor Souza 👋


🚀 About Me

I’m a Senior Game Developer with 9 years of professional experience, specializing in game and server-side development.


💼 Professional Skills

Languages & Frameworks

  • C# / .NET Core & .NET 7
  • C++ (C++17, C++20)
  • Unity 3D (C# scripting, ECS, URP/HDRP)
  • Unreal Engine (Blueprints, C++, Unreal Editor)
  • ASP.NET Web API / MVC
  • Entity Framework Core

Cloud & Services

  • AWS (Lambda, EC2, RDS, S3, CloudFormation)
  • Docker (containerization of services)
  • CI/CD via GitHub Actions

Architecture & Databases

  • Microservices & RESTful APIs
  • Event-driven architectures (RabbitMQ, AWS SNS/SQS)
  • SQL Server, MySQL, PostgreSQL
  • NoSQL: DynamoDB, Redis

Tools & Best Practices

  • Unit & Integration Testing (xUnit, NUnit)
  • Logging & Monitoring (Serilog, AWS CloudWatch alternative setups)
  • Agile/Scrum, TDD, Clean Architecture
  • Git workflows & code reviews

📫 Let’s Connect


“Code is like humor. When you have to explain it, it’s bad.” – Cory House

Pinned Loading

  1. GTA4Unity GTA4Unity Public

    Open source reimplementation of GTA IV game engine in Unity

    C# 1 4

  2. SanAndreasUnity SanAndreasUnity Public

    Forked from in0finite/SanAndreasUnity

    Open source reimplementation of GTA San Andreas game engine in Unity

    C# 12 1