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Hexagonal Map Generation In Godot!

HMGDiamond

Small lightweight procedural hexagonal map generator Made in godot entirely written in gdscript Created by ForlornU

This is still under heavy development!

Features:

  • Procedural map generation
  • Lightweight resources for different type of tiles
  • Even distribution of points of interests across the map
  • Pathfinding with breadth-first-search

Getting Started

To get started with this project, follow these steps:

  1. Clone the repository to your local machine.
  2. Open the project with Godot 4.2 or later

Video

Starting Overview: https://youtu.be/DLKB5NiqYps

Shapes Update: https://youtu.be/djP-CLFCj6o

Height Update: https://youtu.be/pVckYwh_fKk

A new voxel-version of this project is available at: https://github.com/ForlornU/VoxelsBeta

Donation

Consider making me work faster with a coffee: https://www.buymeacoffee.com/forlornu

Screenshots

Skärmbild 2025-02-04 154941

Skärmbild 2025-02-04 155042

Skärmbild 2025-02-02 210909

Screenshot

Screenshot

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