Small lightweight procedural hexagonal map generator Made in godot entirely written in gdscript Created by ForlornU
This is still under heavy development!
- Procedural map generation
- Lightweight resources for different type of tiles
- Even distribution of points of interests across the map
- Pathfinding with breadth-first-search
To get started with this project, follow these steps:
- Clone the repository to your local machine.
- Open the project with Godot 4.2 or later
Starting Overview: https://youtu.be/DLKB5NiqYps
Shapes Update: https://youtu.be/djP-CLFCj6o
Height Update: https://youtu.be/pVckYwh_fKk
A new voxel-version of this project is available at: https://github.com/ForlornU/VoxelsBeta
Consider making me work faster with a coffee: https://www.buymeacoffee.com/forlornu