forked from mrdoob/three.js
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathSavePass.js
71 lines (44 loc) · 1.5 KB
/
SavePass.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
/**
* @author alteredq / http://alteredqualia.com/
*/
import {
LinearFilter,
RGBFormat,
ShaderMaterial,
UniformsUtils,
WebGLRenderTarget
} from "../../../build/three.module.js";
import { Pass } from "../postprocessing/Pass.js";
import { CopyShader } from "../shaders/CopyShader.js";
var SavePass = function ( renderTarget ) {
Pass.call( this );
if ( CopyShader === undefined )
console.error( "SavePass relies on CopyShader" );
var shader = CopyShader;
this.textureID = "tDiffuse";
this.uniforms = UniformsUtils.clone( shader.uniforms );
this.material = new ShaderMaterial( {
uniforms: this.uniforms,
vertexShader: shader.vertexShader,
fragmentShader: shader.fragmentShader
} );
this.renderTarget = renderTarget;
if ( this.renderTarget === undefined ) {
this.renderTarget = new WebGLRenderTarget( window.innerWidth, window.innerHeight, { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBFormat, stencilBuffer: false } );
this.renderTarget.texture.name = "SavePass.rt";
}
this.needsSwap = false;
this.fsQuad = new Pass.FullScreenQuad( this.material );
};
SavePass.prototype = Object.assign( Object.create( Pass.prototype ), {
constructor: SavePass,
render: function ( renderer, writeBuffer, readBuffer ) {
if ( this.uniforms[ this.textureID ] ) {
this.uniforms[ this.textureID ].value = readBuffer.texture;
}
renderer.setRenderTarget( this.renderTarget );
if ( this.clear ) renderer.clear();
this.fsQuad.render( renderer );
}
} );
export { SavePass };