forked from mrdoob/three.js
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathWebGL.js
98 lines (59 loc) · 1.77 KB
/
WebGL.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
/**
* @author alteredq / http://alteredqualia.com/
* @author mr.doob / http://mrdoob.com/
*/
var WEBGL = {
isWebGLAvailable: function () {
try {
var canvas = document.createElement( 'canvas' );
return !! ( window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ) );
} catch ( e ) {
return false;
}
},
isWebGL2Available: function () {
try {
var canvas = document.createElement( 'canvas' );
return !! ( window.WebGL2RenderingContext && canvas.getContext( 'webgl2' ) );
} catch ( e ) {
return false;
}
},
getWebGLErrorMessage: function () {
return this.getErrorMessage( 1 );
},
getWebGL2ErrorMessage: function () {
return this.getErrorMessage( 2 );
},
getErrorMessage: function ( version ) {
var names = {
1: 'WebGL',
2: 'WebGL 2'
};
var contexts = {
1: window.WebGLRenderingContext,
2: window.WebGL2RenderingContext
};
var message = 'Your $0 does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation" style="color:#000">$1</a>';
var element = document.createElement( 'div' );
element.id = 'webglmessage';
element.style.fontFamily = 'monospace';
element.style.fontSize = '13px';
element.style.fontWeight = 'normal';
element.style.textAlign = 'center';
element.style.background = '#fff';
element.style.color = '#000';
element.style.padding = '1.5em';
element.style.width = '400px';
element.style.margin = '5em auto 0';
if ( contexts[ version ] ) {
message = message.replace( '$0', 'graphics card' );
} else {
message = message.replace( '$0', 'browser' );
}
message = message.replace( '$1', names[ version ] );
element.innerHTML = message;
return element;
}
};
export { WEBGL };