func validTree(n int, edges [][]int) bool { p := make([]int, n) for i := range p { p[i] = i } var find func(x int) int find = func(x int) int { if p[x] != x { p[x] = find(p[x]) } return p[x] } for _, e := range edges { a, b := e[0], e[1] if find(a) == find(b) { return false } p[find(a)] = find(b) n-- } return n == 1 }