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webpack.config.prod.js
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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
var path = require('path');
var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var ExtractTextPlugin = require('extract-text-webpack-plugin');
var url = require('url');
var paths = require('./paths');
var env = require('./env');
// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
if (env['process.env.NODE_ENV'] !== '"production"') {
throw new Error('Production builds must have NODE_ENV=production.');
}
// We use "homepage" field to infer "public path" at which the app is served.
// Webpack needs to know it to put the right <script> hrefs into HTML even in
// single-page apps that may serve index.html for nested URLs like /todos/42.
// We can't use a relative path in HTML because we don't want to load something
// like /todos/42/static/js/bundle.7289d.js. We have to know the root.
var homepagePath = require(paths.appPackageJson).homepage;
var publicPath = homepagePath ? url.parse(homepagePath).pathname : '/';
if (!publicPath.endsWith('/')) {
// If we don't do this, file assets will get incorrect paths.
publicPath += '/';
}
// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
module.exports = {
// Don't attempt to continue if there are any errors.
bail: true,
// We generate sourcemaps in production. This is slow but gives good results.
// You can exclude the *.map files from the build during deployment.
devtool: 'source-map',
// In production, we only want to load the polyfills and the app code.
entry: [
require.resolve('./polyfills'),
path.join(paths.appSrc, 'index')
],
output: {
// The build folder.
path: paths.appBuild,
// Generated JS file names (with nested folders).
// There will be one main bundle, and one file per asynchronous chunk.
// We don't currently advertise code splitting but Webpack supports it.
filename: 'static/js/[name].[chunkhash:8].js',
chunkFilename: 'static/js/[name].[chunkhash:8].chunk.js',
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: publicPath
},
resolve: {
// These are the reasonable defaults supported by the Node ecosystem.
extensions: ['.js', '.json', ''],
alias: {
// This `alias` section can be safely removed after ejection.
// We do this because `babel-runtime` may be inside `react-scripts`,
// so when `babel-plugin-transform-runtime` imports it, it will not be
// available to the app directly. This is a temporary solution that lets
// us ship support for generators. However it is far from ideal, and
// if we don't have a good solution, we should just make `babel-runtime`
// a dependency in generated projects.
// See https://github.com/facebookincubator/create-react-app/issues/255
'babel-runtime/regenerator': require.resolve('babel-runtime/regenerator'),
'react-native': 'react-native-web'
}
},
// Resolve loaders (webpack plugins for CSS, images, transpilation) from the
// directory of `react-scripts` itself rather than the project directory.
// You can remove this after ejecting.
resolveLoader: {
root: paths.ownNodeModules,
moduleTemplates: ['*-loader']
},
module: {
// First, run the linter.
// It's important to do this before Babel processes the JS.
preLoaders: [
{
test: /\.js$/,
loader: 'eslint',
include: paths.appSrc
}
],
loaders: [
// Process JS with Babel.
{
test: /\.js$/,
include: paths.appSrc,
loader: 'babel',
query: require('./babel.prod')
},
// The notation here is somewhat confusing.
// "postcss" loader applies autoprefixer to our CSS.
// "css" loader resolves paths in CSS and adds assets as dependencies.
// "style" loader normally turns CSS into JS modules injecting <style>,
// but unlike in development configuration, we do something different.
// `ExtractTextPlugin` first applies the "postcss" and "css" loaders
// (second argument), then grabs the result CSS and puts it into a
// separate file in our build process. This way we actually ship
// a single CSS file in production instead of JS code injecting <style>
// tags. If you use code splitting, however, any async bundles will still
// use the "style" loader inside the async code so CSS from them won't be
// in the main CSS file.
{
test: /\.css$/,
include: [paths.appSrc, paths.appNodeModules],
// "?-autoprefixer" disables autoprefixer in css-loader itself:
// https://github.com/webpack/css-loader/issues/281
// We already have it thanks to postcss. We only pass this flag in
// production because "css" loader only enables autoprefixer-powered
// removal of unnecessary prefixes when Uglify plugin is enabled.
// Webpack 1.x uses Uglify plugin as a signal to minify *all* the assets
// including CSS. This is confusing and will be removed in Webpack 2:
// https://github.com/webpack/webpack/issues/283
loader: ExtractTextPlugin.extract('style', 'css?-autoprefixer!postcss')
// Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
},
// JSON is not enabled by default in Webpack but both Node and Browserify
// allow it implicitly so we also enable it.
{
test: /\.json$/,
include: [paths.appSrc, paths.appNodeModules],
loader: 'json'
},
// "file" loader makes sure those assets end up in the `build` folder.
// When you `import` an asset, you get its filename.
{
test: /\.(jpg|png|gif|eot|otf|webp|svg|ttf|woff|woff2)(\?.*)?$/,
include: [paths.appSrc, paths.appNodeModules],
loader: 'file',
query: {
name: 'static/media/[name].[hash:8].[ext]'
}
},
// "url" loader works just like "file" loader but it also embeds
// assets smaller than specified size as data URLs to avoid requests.
{
test: /\.(mp4|webm)(\?.*)?$/,
include: [paths.appSrc, paths.appNodeModules],
loader: 'url',
query: {
limit: 10000,
name: 'static/media/[name].[hash:8].[ext]'
}
}
]
},
// Point ESLint to our predefined config.
eslint: {
// TODO: consider separate config for production,
// e.g. to enable no-console and no-debugger only in production.
configFile: path.join(__dirname, 'eslint.js'),
useEslintrc: false
},
// We use PostCSS for autoprefixing only.
postcss: function() {
return [
autoprefixer({
browsers: [
'>1%',
'last 4 versions',
'Firefox ESR',
'not ie < 9', // React doesn't support IE8 anyway
]
}),
];
},
plugins: [
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: paths.appHtml,
favicon: paths.appFavicon,
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true
}
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `env.js`.
// It is absolutely essential that NODE_ENV was set to production here.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(env),
// This helps ensure the builds are consistent if source hasn't changed:
new webpack.optimize.OccurrenceOrderPlugin(),
// Try to dedupe duplicated modules, if any:
new webpack.optimize.DedupePlugin(),
// Minify the code.
new webpack.optimize.UglifyJsPlugin({
compress: {
screw_ie8: true, // React doesn't support IE8
warnings: false
},
mangle: {
screw_ie8: true
},
output: {
comments: false,
screw_ie8: true
}
}),
// Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
new ExtractTextPlugin('static/css/[name].[contenthash:8].css')
]
};