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| 1 | +## Node.js 是如何执行的 |
| 2 | + |
| 3 | +### 下载源码并编译 |
| 4 | + |
| 5 | +```bash |
| 6 | +# 从官网下载 node 源码 |
| 7 | +wget https://nodejs.org/dist/v10.16.0/node-v10.16.0.tar.gz |
| 8 | +# 解压 |
| 9 | +tar -xzvf node-v10.16.0.tar.gz |
| 10 | +# 进入目录,配置并编译 |
| 11 | +cd node-v10.16.0 |
| 12 | +./configure --debug |
| 13 | +make -j 4 |
| 14 | + |
| 15 | +# 新建测试 js 文件 |
| 16 | +# clion 导入目录, 修改配置, 使用 debug 下的 node执行测试 js 文件 |
| 17 | +# 移除 before launch 中的 build task |
| 18 | +``` |
| 19 | + |
| 20 | +### 启动执行路径 |
| 21 | + |
| 22 | +* node_main.cc 定义 main 函数,程序执行由此开始 |
| 23 | +* main 转调 node::Start(argc, argv), 此函数定义于 node.cc 文件 |
| 24 | +* Start 函数,有以下几个重要步骤 |
| 25 | + * `PlatformInit();` |
| 26 | + * `uv_setup_args(argc, argv);` |
| 27 | + * `Init(&args, &exec_args);` |
| 28 | + * `V8::Initialize();` |
| 29 | + * `Start(uv_default_loop(), args, exec_args);` |
| 30 | + |
| 31 | +#### `PlatformInit();` |
| 32 | +* 确保文件描述符是有效的 |
| 33 | +* 注册信号处理函数 |
| 34 | + * `RegisterSignalHandler(SIGINT, SignalExit, true);` |
| 35 | + * `RegisterSignalHandler(SIGTERM, SignalExit, true);` |
| 36 | + |
| 37 | +#### `uv_setup_args(argc, argv)` |
| 38 | +定义于 uv.h 中,用于对 process.title 的设置和读取 |
| 39 | + |
| 40 | +#### `Init(&args, &exec_args)` |
| 41 | +* 初始化 uptime 值(`prog_start_time = static_cast<double>(uv_now(uv_default_loop()));`) |
| 42 | +* 配置 V8 环境变量 |
| 43 | +* 标记 `node_is_initialized` 为 true |
| 44 | + |
| 45 | +#### `V8::Initialize()` |
| 46 | +* 初始化 v8 引擎 |
| 47 | + |
| 48 | +#### `Start(uv_default_loop(), args, exec_args)` |
| 49 | +* 准备工作新建实例等等 |
| 50 | +* 加载环境变量 `Start(isolate, isolate_data.get(), args, exec_args);` -> `LoadEnvironment(&env)` |
| 51 | +* 开启事件循环 `Start(isolate, isolate_data.get(), args, exec_args);` -> `uv_run(env.event_loop(), UV_RUN_DEFAULT);` |
| 52 | +* 收尾,内存回收 |
| 53 | + |
| 54 | + |
| 55 | +### 事件循环 |
| 56 | +```c++ |
| 57 | +int uv_run(uv_loop_t* loop, uv_run_mode mode) { |
| 58 | + int timeout; |
| 59 | + int r; |
| 60 | + int ran_pending; |
| 61 | + |
| 62 | + r = uv__loop_alive(loop); |
| 63 | + if (!r) |
| 64 | + uv__update_time(loop); |
| 65 | + |
| 66 | + while (r != 0 && loop->stop_flag == 0) { |
| 67 | + uv__update_time(loop); |
| 68 | + uv__run_timers(loop); |
| 69 | + ran_pending = uv__run_pending(loop); |
| 70 | + uv__run_idle(loop); |
| 71 | + uv__run_prepare(loop); |
| 72 | + |
| 73 | + timeout = 0; |
| 74 | + if ((mode == UV_RUN_ONCE && !ran_pending) || mode == UV_RUN_DEFAULT) |
| 75 | + timeout = uv_backend_timeout(loop); |
| 76 | + |
| 77 | + uv__io_poll(loop, timeout); |
| 78 | + uv__run_check(loop); |
| 79 | + uv__run_closing_handles(loop); |
| 80 | + |
| 81 | + if (mode == UV_RUN_ONCE) { |
| 82 | + /* UV_RUN_ONCE implies forward progress: at least one callback must have |
| 83 | + * been invoked when it returns. uv__io_poll() can return without doing |
| 84 | + * I/O (meaning: no callbacks) when its timeout expires - which means we |
| 85 | + * have pending timers that satisfy the forward progress constraint. |
| 86 | + * |
| 87 | + * UV_RUN_NOWAIT makes no guarantees about progress so it's omitted from |
| 88 | + * the check. |
| 89 | + */ |
| 90 | + uv__update_time(loop); |
| 91 | + uv__run_timers(loop); |
| 92 | + } |
| 93 | + |
| 94 | + r = uv__loop_alive(loop); |
| 95 | + if (mode == UV_RUN_ONCE || mode == UV_RUN_NOWAIT) |
| 96 | + break; |
| 97 | + } |
| 98 | + |
| 99 | + /* The if statement lets gcc compile it to a conditional store. Avoids |
| 100 | + * dirtying a cache line. |
| 101 | + */ |
| 102 | + if (loop->stop_flag != 0) |
| 103 | + loop->stop_flag = 0; |
| 104 | + |
| 105 | + return r; |
| 106 | +} |
| 107 | +``` |
| 108 | + |
| 109 | + |
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