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f2348f2 · May 23, 2022

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English Version

题目描述

给你一个字符串数组 board 表示井字游戏的棋盘。当且仅当在井字游戏过程中,棋盘有可能达到 board 所显示的状态时,才返回 true

井字游戏的棋盘是一个 3 x 3 数组,由字符 ' ''X''O' 组成。字符 ' ' 代表一个空位。

以下是井字游戏的规则:

  • 玩家轮流将字符放入空位(' ')中。
  • 玩家 1 总是放字符 'X' ,而玩家 2 总是放字符 'O'
  • 'X''O' 只允许放置在空位中,不允许对已放有字符的位置进行填充。
  • 当有 3 个相同(且非空)的字符填充任何行、列或对角线时,游戏结束。
  • 当所有位置非空时,也算为游戏结束。
  • 如果游戏结束,玩家不允许再放置字符。

 

示例 1:

输入:board = ["O  ","   ","   "]
输出:false
解释:玩家 1 总是放字符 "X" 。

示例 2:

输入:board = ["XOX"," X ","   "]
输出:false
解释:玩家应该轮流放字符。

示例 3:

输入:board = ["XOX","O O","XOX"]
输出:true

 

提示:

  • board.length == 3
  • board[i].length == 3
  • board[i][j]'X''O'' '

解法

Python3

class Solution:
    def validTicTacToe(self, board: List[str]) -> bool:

        def win(p):
            for i in range(3):
                if board[i][0] == board[i][1] == board[i][2] == p:
                    return True
                if board[0][i] == board[1][i] == board[2][i] == p:
                    return True
            if board[0][0] == board[1][1] == board[2][2] == p:
                return True
            return board[0][2] == board[1][1] == board[2][0] == p

        x, o = 0, 0
        for i in range(3):
            for j in range(3):
                if board[i][j] == 'X':
                    x += 1
                elif board[i][j] == 'O':
                    o += 1

        if x != o and x - 1 != o:
            return False

        if win('X') and x - 1 != o:
            return False

        return not (win('O') and x != o)

Java

class Solution {
    public boolean validTicTacToe(String[] board) {
        int x = 0, o = 0;
        for (int i = 0; i < 3; i++) {
            for (int j = 0; j < 3; j++) {
                if (board[i].charAt(j) == 'X') {
                    x++;
                } else if (board[i].charAt(j) == 'O') {
                    o++;
                }
            }
        }
        if (x != o && x - 1 != o) {
            return false;
        }
        if (win(board, 'X') && x - 1 != o) {
            return false;
        }
        return !(win(board, 'O') && x != o);
    }

    private boolean win(String[] b, char p) {
        for (int i = 0; i < 3; i++) {
            if (b[i].charAt(0) == p && b[i].charAt(1) == p && b[i].charAt(2) == p) {
                return true;
            }
            if (b[0].charAt(i) == p && b[1].charAt(i) == p && b[2].charAt(i) == p) {
                return true;
            }
        }
        if (b[0].charAt(0) == p && b[1].charAt(1) == p && b[2].charAt(2) == p) {
            return true;
        }
        return b[0].charAt(2) == p && b[1].charAt(1) == p && b[2].charAt(0) == p;
    }
}

Go

func validTicTacToe(board []string) bool {
	x, o := 0, 0
	for i := 0; i < 3; i++ {
		for j := 0; j < 3; j++ {
			if board[i][j] == 'X' {
				x++
			} else if board[i][j] == 'O' {
				o++
			}
		}
	}
	if x != o && x-1 != o {
		return false
	}
	if win(board, 'X') && x-1 != o {
		return false
	}
	return !(win(board, 'O') && x != o)
}

func win(b []string, p byte) bool {
	for i := 0; i < 3; i++ {
		if b[i][0] == p && b[i][1] == p && b[i][2] == p {
			return true
		}
		if b[0][i] == p && b[1][i] == p && b[2][i] == p {
			return true
		}
	}
	if b[0][0] == p && b[1][1] == p && b[2][2] == p {
		return true
	}
	return b[0][2] == p && b[1][1] == p && b[2][0] == p
}

C++

class Solution {
public:
    bool validTicTacToe(vector<string>& board) {
        int x = 0, o = 0;
        for (int i = 0; i < 3; ++i) {
            for (int j = 0; j < 3; ++j) {
                if (board[i][j] == 'X') {
                    ++x;
                } else if (board[i][j] == 'O') {
                    ++o;
                }
            }
        }
        if (x != o && x - 1 != o) {
            return false;
        }
        if (win(board, 'X') && x - 1 != o) {
            return false;
        }
        return !(win(board, 'O') && x != o);
    }

    bool win(vector<string>& b, char p) {
        for (int i = 0; i < 3; ++i) {
            if (b[i][0] == p && b[i][1] == p && b[i][2] == p) {
                return true;
            }
            if (b[0][i] == p && b[1][i] == p && b[2][i] == p) {
                return true;
            }
        }
        if (b[0][0] == p && b[1][1] == p && b[2][2] == p) {
            return true;
        }
        return b[0][2] == p && b[1][1] == p && b[2][0] == p;
    }
};

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