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MemoryLayout.swift
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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
/// The memory layout of a type, describing its size, stride, and alignment.
///
/// You can use `MemoryLayout` as a source of information about a type when
/// allocating or binding memory using raw pointers. The following example
/// declares a `Point` type with `x` and `y` coordinates and a Boolean
/// `isFilled` property.
///
/// struct Point {
/// let x: Double
/// let y: Double
/// let isFilled: Bool
/// }
///
/// The size, stride, and alignment of the `Point` type are accessible as
/// static properties of `MemoryLayout<Point>`.
///
/// // MemoryLayout<Point>.size == 17
/// // MemoryLayout<Point>.stride == 24
/// // MemoryLayout<Point>.alignment == 8
///
/// Always use a multiple of a type's `stride` instead of its `size` when
/// allocating memory or accounting for the distance between instances in
/// memory. This example allocates uninitialized raw memory with space
/// for four instances of `Point`.
///
/// let count = 4
/// let pointPointer = UnsafeMutableRawPointer.allocate(
/// bytes: count * MemoryLayout<Point>.stride,
/// alignedTo: MemoryLayout<Point>.alignment)
@frozen // namespace
public enum MemoryLayout<T> {
/// The contiguous memory footprint of `T`, in bytes.
///
/// A type's size does not include any dynamically allocated or out of line
/// storage. In particular, `MemoryLayout<T>.size`, when `T` is a class
/// type, is the same regardless of how many stored properties `T` has.
///
/// When allocating memory for multiple instances of `T` using an unsafe
/// pointer, use a multiple of the type's stride instead of its size.
@_transparent
public static var size: Int {
return Int(Builtin.sizeof(T.self))
}
/// The number of bytes from the start of one instance of `T` to the start of
/// the next when stored in contiguous memory or in an `Array<T>`.
///
/// This is the same as the number of bytes moved when an `UnsafePointer<T>`
/// instance is incremented. `T` may have a lower minimal alignment that
/// trades runtime performance for space efficiency. This value is always
/// positive.
@_transparent
public static var stride: Int {
return Int(Builtin.strideof(T.self))
}
/// The default memory alignment of `T`, in bytes.
///
/// Use the `alignment` property for a type when allocating memory using an
/// unsafe pointer. This value is always positive.
@_transparent
public static var alignment: Int {
return Int(Builtin.alignof(T.self))
}
}
extension MemoryLayout {
/// Returns the contiguous memory footprint of the given instance.
///
/// The result does not include any dynamically allocated or out of line
/// storage. In particular, pointers and class instances all have the same
/// contiguous memory footprint, regardless of the size of the referenced
/// data.
///
/// When you have a type instead of an instance, use the
/// `MemoryLayout<T>.size` static property instead.
///
/// let x: Int = 100
///
/// // Finding the size of a value's type
/// let s = MemoryLayout.size(ofValue: x)
/// // s == 8
///
/// // Finding the size of a type directly
/// let t = MemoryLayout<Int>.size
/// // t == 8
///
/// - Parameter value: A value representative of the type to describe.
/// - Returns: The size, in bytes, of the given value's type.
@_transparent
public static func size(ofValue value: T) -> Int {
return MemoryLayout.size
}
/// Returns the number of bytes from the start of one instance of `T` to the
/// start of the next when stored in contiguous memory or in an `Array<T>`.
///
/// This is the same as the number of bytes moved when an `UnsafePointer<T>`
/// instance is incremented. `T` may have a lower minimal alignment that
/// trades runtime performance for space efficiency. The result is always
/// positive.
///
/// When you have a type instead of an instance, use the
/// `MemoryLayout<T>.stride` static property instead.
///
/// let x: Int = 100
///
/// // Finding the stride of a value's type
/// let s = MemoryLayout.stride(ofValue: x)
/// // s == 8
///
/// // Finding the stride of a type directly
/// let t = MemoryLayout<Int>.stride
/// // t == 8
///
/// - Parameter value: A value representative of the type to describe.
/// - Returns: The stride, in bytes, of the given value's type.
@_transparent
public static func stride(ofValue value: T) -> Int {
return MemoryLayout.stride
}
/// Returns the default memory alignment of `T`.
///
/// Use a type's alignment when allocating memory using an unsafe pointer.
///
/// When you have a type instead of an instance, use the
/// `MemoryLayout<T>.stride` static property instead.
///
/// let x: Int = 100
///
/// // Finding the alignment of a value's type
/// let s = MemoryLayout.alignment(ofValue: x)
/// // s == 8
///
/// // Finding the alignment of a type directly
/// let t = MemoryLayout<Int>.alignment
/// // t == 8
///
/// - Parameter value: A value representative of the type to describe.
/// - Returns: The default memory alignment, in bytes, of the given value's
/// type. This value is always positive.
@_transparent
public static func alignment(ofValue value: T) -> Int {
return MemoryLayout.alignment
}
/// Returns the offset of an inline stored property within a type's in-memory
/// representation.
///
/// You can use this method to find the distance in bytes that can be added
/// to a pointer of type `T` to get a pointer to the property referenced by
/// `key`. The offset is available only if the given key refers to inline,
/// directly addressable storage within the in-memory representation of `T`.
///
/// If the return value of this method is non-`nil`, then accessing the value
/// by key path or by an offset pointer are equivalent. For example, for a
/// variable `root` of type `T`, a key path `key` of type
/// `WritableKeyPath<T, U>`, and a `value` of type `U`:
///
/// // Mutation through the key path
/// root[keyPath: key] = value
///
/// // Mutation through the offset pointer
/// withUnsafeMutableBytes(of: &root) { bytes in
/// let offset = MemoryLayout<T>.offset(of: key)!
/// let rawPointerToValue = bytes.baseAddress! + offset
/// let pointerToValue = rawPointerToValue.assumingMemoryBound(to: U.self)
/// pointerToValue.pointee = value
/// }
///
/// A property has inline, directly addressable storage when it is a stored
/// property for which no additional work is required to extract or set the
/// value. Properties are not directly accessible if they trigger any
/// `didSet` or `willSet` accessors, perform any representation changes such
/// as bridging or closure reabstraction, or mask the value out of
/// overlapping storage as for packed bitfields. In addition, because class
/// instance properties are always stored out-of-line, their positions are
/// not accessible using `offset(of:)`.
///
/// For example, in the `ProductCategory` type defined here, only
/// `\.updateCounter`, `\.identifier`, and `\.identifier.name` refer to
/// properties with inline, directly addressable storage:
///
/// struct ProductCategory {
/// struct Identifier {
/// var name: String // addressable
/// }
///
/// var identifier: Identifier // addressable
/// var updateCounter: Int // addressable
/// var products: [Product] { // not addressable: didSet handler
/// didSet { updateCounter += 1 }
/// }
/// var productCount: Int { // not addressable: computed property
/// return products.count
/// }
/// }
///
/// When using `offset(of:)` with a type imported from a library, don't
/// assume that future versions of the library will have the same behavior.
/// If a property is converted from a stored property to a computed
/// property, the result of `offset(of:)` changes to `nil`. That kind of
/// conversion is nonbreaking in other contexts, but would trigger a runtime
/// error if the result of `offset(of:)` is force-unwrapped.
///
/// - Parameter key: A key path referring to storage that can be accessed
/// through a value of type `T`.
/// - Returns: The offset in bytes from a pointer to a value of type `T` to a
/// pointer to the storage referenced by `key`, or `nil` if no such offset
/// is available for the storage referenced by `key`. If the value is
/// `nil`, it can be because `key` is computed, has observers, requires
/// reabstraction, or overlaps storage with other properties.
@_transparent
public static func offset(of key: PartialKeyPath<T>) -> Int? {
return key._storedInlineOffset
}
}
// Not-yet-public alignment conveniences
extension MemoryLayout {
internal static var _alignmentMask: Int { return alignment - 1 }
internal static func _roundingUpToAlignment(_ value: Int) -> Int {
return (value + _alignmentMask) & ~_alignmentMask
}
internal static func _roundingDownToAlignment(_ value: Int) -> Int {
return value & ~_alignmentMask
}
internal static func _roundingUpToAlignment(_ value: UInt) -> UInt {
return (value + UInt(bitPattern: _alignmentMask)) & ~UInt(bitPattern: _alignmentMask)
}
internal static func _roundingDownToAlignment(_ value: UInt) -> UInt {
return value & ~UInt(bitPattern: _alignmentMask)
}
internal static func _roundingUpToAlignment(_ value: UnsafeRawPointer) -> UnsafeRawPointer {
return UnsafeRawPointer(bitPattern:
_roundingUpToAlignment(UInt(bitPattern: value))).unsafelyUnwrapped
}
internal static func _roundingDownToAlignment(_ value: UnsafeRawPointer) -> UnsafeRawPointer {
return UnsafeRawPointer(bitPattern:
_roundingDownToAlignment(UInt(bitPattern: value))).unsafelyUnwrapped
}
internal static func _roundingUpToAlignment(_ value: UnsafeMutableRawPointer) -> UnsafeMutableRawPointer {
return UnsafeMutableRawPointer(bitPattern:
_roundingUpToAlignment(UInt(bitPattern: value))).unsafelyUnwrapped
}
internal static func _roundingDownToAlignment(_ value: UnsafeMutableRawPointer) -> UnsafeMutableRawPointer {
return UnsafeMutableRawPointer(bitPattern:
_roundingDownToAlignment(UInt(bitPattern: value))).unsafelyUnwrapped
}
internal static func _roundingUpBaseToAlignment(_ value: UnsafeRawBufferPointer) -> UnsafeRawBufferPointer {
let baseAddressBits = Int(bitPattern: value.baseAddress)
var misalignment = baseAddressBits & _alignmentMask
if misalignment != 0 {
misalignment = _alignmentMask & -misalignment
return UnsafeRawBufferPointer(
start: UnsafeRawPointer(bitPattern: baseAddressBits + misalignment),
count: value.count - misalignment)
}
return value
}
internal static func _roundingUpBaseToAlignment(_ value: UnsafeMutableRawBufferPointer) -> UnsafeMutableRawBufferPointer {
let baseAddressBits = Int(bitPattern: value.baseAddress)
var misalignment = baseAddressBits & _alignmentMask
if misalignment != 0 {
misalignment = _alignmentMask & -misalignment
return UnsafeMutableRawBufferPointer(
start: UnsafeMutableRawPointer(bitPattern: baseAddressBits + misalignment),
count: value.count - misalignment)
}
return value
}
}