-
Notifications
You must be signed in to change notification settings - Fork 10.5k
/
Copy pathMetal.swift
331 lines (271 loc) · 11.5 KB
/
Metal.swift
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
// RUN: %empty-directory(%t)
// RUN: %target-build-swift %s -o %t/a.out4 -swift-version 4 && %target-codesign %t/a.out4 && %target-run %t/a.out4
// REQUIRES: objc_interop
// UNSUPPORTED: OS=watchos
// REQUIRES: executable_test
import StdlibUnittest
import Metal
var MetalTests = TestSuite("Metal")
if #available(OSX 10.13, iOS 11.0, tvOS 11.0, *) {
// Call each overlay to ensure nothing explodes
MetalTests.test("MTLArgumentEncoder") {
func apiAvailabilityTest() {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
let buf = device.makeBuffer(
length: 64, options: MTLResourceOptions.storageModeShared)!
let texDesc = MTLTextureDescriptor()
texDesc.usage = MTLTextureUsage.renderTarget
let tex = device.makeTexture(descriptor: texDesc)!
let smplr = device.makeSamplerState(descriptor: MTLSamplerDescriptor())
var arguments = [MTLArgumentDescriptor]()
arguments.append(MTLArgumentDescriptor())
arguments.append(MTLArgumentDescriptor())
arguments.append(MTLArgumentDescriptor())
arguments[0].dataType = MTLDataType.pointer
arguments[0].index = 0
arguments[1].dataType = MTLDataType.texture
arguments[1].index = 1
arguments[2].dataType = MTLDataType.sampler
arguments[2].index = 2
if #available(OSX 10.14, iOS 12.0, tvOS 12.0, *){
arguments.append(MTLArgumentDescriptor())
arguments[3].dataType = MTLDataType.indirectCommandBuffer
arguments[3].index = 3
}
/* Call APIs */
let argEncoder = device.makeArgumentEncoder(arguments: arguments)!
argEncoder.setArgumentBuffer(buf, offset: 0)
argEncoder.setBuffers([buf], offsets: [0], range: 0..<1)
argEncoder.setTextures([tex], range: 1..<2)
argEncoder.setSamplerStates([smplr], range: 2..<3)
if #available(OSX 10.14, iOS 12.0, tvOS 12.0, *){
let icbDesc = MTLIndirectCommandBufferDescriptor()
icbDesc.commandTypes = [.draw, .drawIndexed]
icbDesc.inheritBuffers = false
icbDesc.maxVertexBufferBindCount = 1
icbDesc.maxFragmentBufferBindCount = 1
let icb = device.makeIndirectCommandBuffer (descriptor: icbDesc, maxCommandCount: 1, options: MTLResourceOptions.storageModeShared )!
argEncoder.setIndirectCommandBuffers([icb], range: 3..<4)
}
}
}
MetalTests.test("MTLBlitCommandEncoder") {
func apiAvailabilityTest() {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
let queue = device.makeCommandQueue()!
let cmdBuf = queue.makeCommandBuffer()!
let bltCmdEncdr = cmdBuf.makeBlitCommandEncoder()!
/* Call APIs */
let buf = device.makeBuffer(length: 4, options: MTLResourceOptions())!
bltCmdEncdr.fill(buffer: buf, range: 0..<buf.length, value: 0)
if #available(OSX 10.14, iOS 12.0, tvOS 12.0, *){
let icbDesc = MTLIndirectCommandBufferDescriptor()
icbDesc.commandTypes = [.draw, .drawIndexed]
icbDesc.inheritBuffers = false
icbDesc.maxVertexBufferBindCount = 1
icbDesc.maxFragmentBufferBindCount = 1
let icb1 = device.makeIndirectCommandBuffer (descriptor: icbDesc, maxCommandCount: 4, options: MTLResourceOptions.storageModeShared )!
let icb2 = device.makeIndirectCommandBuffer (descriptor: icbDesc, maxCommandCount: 4, options: MTLResourceOptions.storageModeShared )!
bltCmdEncdr.resetCommandsInBuffer (icb1, range:0..<5)
bltCmdEncdr.resetCommandsInBuffer (icb2, range:0..<5)
bltCmdEncdr.copyIndirectCommandBuffer (icb1, sourceRange: 0..<5, destination: icb2, destinationIndex:0)
bltCmdEncdr.optimizeIndirectCommandBuffer (icb1, range:0..<5)
}
bltCmdEncdr.endEncoding()
}
}
if #available(OSX 10.14, iOS 12.0, tvOS 12.0, *){
MetalTests.test("MTLIndirectCommandBuffer"){
func apiAvailabilityTest() {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
let queue = device.makeCommandQueue()!
let cmdBuf = queue.makeCommandBuffer()!
let texDesc = MTLTextureDescriptor()
texDesc.usage = MTLTextureUsage.renderTarget
let tex = device.makeTexture(descriptor: texDesc)!
let rpDesc = MTLRenderPassDescriptor()
rpDesc.colorAttachments[0].texture = tex
let buf = device.makeBuffer(length: 4, options: MTLResourceOptions.storageModeShared)!
let icbDesc = MTLIndirectCommandBufferDescriptor()
icbDesc.commandTypes = [.draw, .drawIndexed]
icbDesc.inheritBuffers = false
icbDesc.maxVertexBufferBindCount = 1
icbDesc.maxFragmentBufferBindCount = 1
let icb = device.makeIndirectCommandBuffer(descriptor: icbDesc, maxCommandCount: 4, options: MTLResourceOptions.storageModeShared )!
/* Call APIs */
let encoder = cmdBuf.makeRenderCommandEncoder(descriptor: rpDesc)!
let cmd = icb.indirectRenderCommandAt(0)
cmd.setVertexBuffer(buf, offset: 0, at: 0)
cmd.setFragmentBuffer(buf, offset: 0, at: 0)
cmd.drawPrimitives(MTLPrimitiveType.triangle, vertexStart: 0, vertexCount: 0, instanceCount: 0, baseInstance: 0)
let cmd2 = icb.indirectRenderCommandAt(1)
cmd2.drawIndexedPrimitives(MTLPrimitiveType.triangle, indexCount: 0, indexType: MTLIndexType.uint16, indexBuffer: buf, indexBufferOffset: 0, instanceCount: 0, baseVertex: 0, baseInstance: 0)
let cmd3 = icb.indirectRenderCommandAt(2)
cmd3.reset()
icb.reset(0..<5)
encoder.executeCommandsInBuffer(icb, range:0..<5)
encoder.endEncoding()
}
}
}
MetalTests.test("MTLBuffer") {
func apiAvailabilityTest() {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
#if os(macOS)
let options = MTLResourceOptions.storageModeManaged
#else
let options = MTLResourceOptions.storageModePrivate
#endif
let buf = device.makeBuffer(length: 4, options: options)!
/* Call APIs */
#if os(macOS)
buf.didModifyRange(0..<4)
#endif
buf.addDebugMarker("test marker", range: 0..<4)
}
}
MetalTests.test("MTLComputeCommandEncoder") {
func apiAvailabilityTest(heapDesc: MTLHeapDescriptor) {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
let queue = device.makeCommandQueue()!
let cmdBuf = queue.makeCommandBuffer()!
#if os(macOS)
let options = MTLResourceOptions.storageModeManaged
#else
let options = MTLResourceOptions.storageModePrivate
#endif
let buf = device.makeBuffer(length: 4, options: options)!
let tex = device.makeTexture(descriptor: MTLTextureDescriptor())!
heapDesc.size = 4
let heap = device.makeHeap(descriptor: heapDesc)!
let smplr = device.makeSamplerState(descriptor: MTLSamplerDescriptor())
/* Call APIs */
let encoder = cmdBuf.makeComputeCommandEncoder()!
encoder.useResources([buf], usage: MTLResourceUsage.read)
encoder.useHeaps([heap])
encoder.setBuffers([buf], offsets: [0], range: 0..<1)
encoder.setTextures([tex], range: 0..<1)
encoder.setSamplerStates([smplr], range: 0..<1)
encoder.setSamplerStates(
[smplr], lodMinClamps: [0], lodMaxClamps: [0], range: 0..<1)
if #available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
{
encoder.memoryBarrier(resources: [buf])
/* encoder.memoryBarrier(scope: MTLBarrierScope.buffers) */
}
encoder.endEncoding()
}
}
MetalTests.test("MTLDevice") {
func apiAvailabilityTest() {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
/* Call APIs */
var samplePositions : [MTLSamplePosition]
if (device.supportsTextureSampleCount(2)) {
samplePositions = device.getDefaultSamplePositions(sampleCount: 2)
}
else if (device.supportsTextureSampleCount(4)) {
samplePositions = device.getDefaultSamplePositions(sampleCount: 4)
}
else {
expectUnreachable("device unexpectedly does not support sample count 2 or 4")
}
}
}
MetalTests.test("MTLFunctionConstantValues") {
func apiAvailabilityTest() {
/* Call APIs */
let vals = MTLFunctionConstantValues()
vals.setConstantValues([0], type: MTLDataType.float, range: 0..<1)
}
}
MetalTests.test("MTLRenderCommandEncoder") {
func apiAvailabilityTest(heapDesc: MTLHeapDescriptor) {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
let queue = device.makeCommandQueue()!
let cmdBuf = queue.makeCommandBuffer()!
#if os(macOS)
let options = MTLResourceOptions.storageModeManaged
#else
let options = MTLResourceOptions.storageModePrivate
#endif
let buf = device.makeBuffer(length: 4, options: options)!
let texDesc = MTLTextureDescriptor()
texDesc.usage = MTLTextureUsage.renderTarget
let tex = device.makeTexture(descriptor: texDesc)!
heapDesc.size = 4
let heap = device.makeHeap(descriptor: heapDesc)!
let smplr = device.makeSamplerState(descriptor: MTLSamplerDescriptor())
let rpDesc = MTLRenderPassDescriptor()
rpDesc.colorAttachments[0].texture = tex
/* Call APIs */
let encoder = cmdBuf.makeRenderCommandEncoder(descriptor: rpDesc)!
encoder.useResources([buf], usage: MTLResourceUsage.read)
encoder.useHeaps([heap])
#if os(macOS) || os(iOS)
if #available(iOS 12.0, macOS 10.13, *) {
encoder.setViewports([MTLViewport()])
encoder.setScissorRects([MTLScissorRect(x:0, y:0, width:1, height:1)])
}
#endif
encoder.setVertexBuffers([buf], offsets: [0], range: 0..<1)
encoder.setVertexTextures([tex], range: 0..<1)
encoder.setVertexSamplerStates([smplr], range: 0..<1)
encoder.setVertexSamplerStates(
[smplr], lodMinClamps: [0], lodMaxClamps: [0], range: 0..<1)
encoder.setFragmentBuffers([buf], offsets: [0], range: 0..<1)
encoder.setFragmentTextures([tex], range: 0..<1)
encoder.setFragmentSamplerStates([smplr], range: 0..<1)
encoder.setFragmentSamplerStates(
[smplr], lodMinClamps: [0], lodMaxClamps: [0], range: 0..<1)
#if os(iOS)
encoder.setTileBuffers([buf], offsets: [0], range: 0..<1)
encoder.setTileTextures([tex], range: 0..<1)
encoder.setTileSamplerStates([smplr], range: 0..<1)
encoder.setTileSamplerStates(
[smplr], lodMinClamps: [0], lodMaxClamps: [0], range: 0..<1)
#endif
#if os(OSX)
if #available(macOS 10.14, *)
{
encoder.memoryBarrier(resources: [buf], after:MTLRenderStages.fragment, before:MTLRenderStages.vertex)
/* encoder.memoryBarrier(scope: MTLBarrierScope.renderTargets, after:MTLRenderStages.fragment, before:MTLRenderStages.vertex) */
}
#endif
encoder.endEncoding()
}
}
MetalTests.test("MTLRenderPassDescriptor") {
func apiAvailabilityTest() {
/* Setup */
let rpDesc = MTLRenderPassDescriptor()
/* Call APIs */
rpDesc.setSamplePositions(
[MTLSamplePosition(x:0.25,y:0.75), MTLSamplePosition(x:0.75, y:0.25)])
_ = rpDesc.getSamplePositions()
}
}
MetalTests.test("MTLTexture") {
func apiAvailabilityTest() {
/* Setup */
let device = MTLCreateSystemDefaultDevice()!
let texDesc = MTLTextureDescriptor()
texDesc.usage = MTLTextureUsage.renderTarget
let tex = device.makeTexture(descriptor: texDesc)!
/* Call APIs */
let _ = tex.makeTextureView(
pixelFormat: texDesc.pixelFormat,
textureType: texDesc.textureType,
levels: 0..<1,
slices: 0..<1)
}
}
}
runAllTests()