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drange

Calculate the range of a double-precision floating-point strided array.

The range is defined as the difference between the maximum and minimum values.

Usage

var drange = require( '@stdlib/stats/strided/drange' );

drange( N, x, strideX )

Computes the range of a double-precision floating-point strided array x.

var Float64Array = require( '@stdlib/array/float64' );

var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );

var v = drange( x.length, x, 1 );
// returns 4.0

The function has the following parameters:

  • N: number of indexed elements.
  • x: input Float64Array.
  • strideX: index increment for x.

The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to compute the range of every other element in x,

var Float64Array = require( '@stdlib/array/float64' );
var floor = require( '@stdlib/math/base/special/floor' );

var x = new Float64Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );

var v = drange( 4, x, 2 );
// returns 6.0

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float64Array = require( '@stdlib/array/float64' );

var x0 = new Float64Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

var v = drange( 4, x1, 2 );
// returns 6.0

drange.ndarray( N, x, strideX, offsetX )

Computes the range of a double-precision floating-point strided array using alternative indexing semantics.

var Float64Array = require( '@stdlib/array/float64' );

var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );

var v = drange.ndarray( x.length, x, 1, 0 );
// returns 4.0

The function has the following additional parameters:

  • offsetX: starting index for x.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to calculate the range for every other element in x starting from the second element

var Float64Array = require( '@stdlib/array/float64' );

var x = new Float64Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );

var v = drange.ndarray( 4, x, 2, 1 );
// returns 6.0

Notes

  • If N <= 0, both functions return NaN.

Examples

var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var drange = require( '@stdlib/stats/strided/drange' );

var x = discreteUniform( 10, -50, 50, {
    'dtype': 'float64'
});
console.log( x );

var v = drange( x.length, x, 1 );
console.log( v );

C APIs

Usage

#include "stdlib/stats/strided/drange.h"

stdlib_strided_drange( N, *X, strideX )

Computes the range of a double-precision floating-point strided array x.

const double x[] = { 1.0, -2.0, 3.0, -4.0 };

double v = stdlib_strided_drange( 4, x, 1 );
// returns 4.0

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • X: [in] double* input array.
  • strideX: [in] CBLAS_INT stride length for X.
double stdlib_strided_drange( const CBLAS_INT N, const double *X, const CBLAS_INT strideX );

stdlib_strided_drange_ndarray( N, *X, strideX, offsetX )

Computes the range of a double-precision floating-point strided array using alternative indexing semantics.

const double x[] = { 1.0, -2.0, 3.0, -4.0 };

double v = stdlib_strided_drange_ndarray( 4, x, 1, 0 );
// returns 7.0

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • X: [in] double* input array.
  • strideX: [in] CBLAS_INT stride length for X.
  • offsetX: [in] CBLAS_INT starting index for X.
double stdlib_strided_drange_ndarray( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );

Examples

#include "stdlib/stats/strided/drange.h"
#include <stdio.h>

int main( void ) {
    // Create a strided array:
    const double x[] = { 1.0, -2.0, -3.0, 4.0, -5.0, -6.0, 7.0, 8.0 };

    // Specify the number of elements:
    const int N = 4;

    // Specify the stride length:
    const int strideX = 2;

    // Compute the range:
    double v = stdlib_strided_drange( N, x, strideX );

    // Print the result:
    printf( "range: %lf\n", v );
}

See Also