Evaluate the natural logarithm of
1+x
.
var log1p = require( '@stdlib/math/base/special/log1p' );
Evaluates the natural logarithm of 1+x
.
var v = log1p( 4.0 );
// returns ~1.609
v = log1p( -1.0 );
// returns -Infinity
v = log1p( Infinity );
// returns Infinity
v = log1p( 0.0 );
// returns 0.0
v = log1p( -0.0 );
// returns -0.0
v = log1p( NaN );
// returns NaN
For x < -1
, the function returns NaN
, as the natural logarithm is not defined for negative numbers.
var v = log1p( -2.0 );
// returns NaN
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var log1p = require( '@stdlib/math/base/special/log1p' );
var opts = {
'dtype': 'float64'
};
var x = discreteUniform( 100, 0, 100, opts );
logEachMap( 'log1p( %0.4f ) = %0.4f', x, log1p );
#include "stdlib/math/base/special/log1p.h"
Evaluates the natural logarithm of 1+x
.
double out = stdlib_base_log1p( 4.0 );
// returns ~1.609
out = stdlib_base_log1p( -1.0 );
// returns -Infinity
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_log1p( const double x );
#include "stdlib/math/base/special/log1p.h"
#include <stdlib.h>
#include <stdio.h>
int main( void ) {
double x;
double v;
int i;
for ( i = 0; i < 100; i++ ) {
x = ( (double)rand() / (double)RAND_MAX ) * 100.0;
v = stdlib_base_log1p( x );
printf( "log1p(%lf) = %lf\n", x, v );
}
}
@stdlib/math/base/special/ln
: evaluate the natural logarithm of a double-precision floating-point number.@stdlib/math/base/special/log
: compute the baseb
logarithm of a double-precision floating-point number.