Compute the multiplicative inverse of a double-precision floating-point number.
The multiplicative inverse (or reciprocal) is defined as
var inv = require( '@stdlib/math/base/special/inv' );
Computes the multiplicative inverse of a double-precision floating-point number x
.
var v = inv( -1.0 );
// returns -1.0
v = inv( 2.0 );
// returns 0.5
v = inv( 0.0 );
// returns Infinity
v = inv( -0.0 );
// returns -Infinity
v = inv( NaN );
// returns NaN
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var inv = require( '@stdlib/math/base/special/inv' );
var opts = {
'dtype': 'float64'
};
var x = discreteUniform( 100, -50, 50, opts );
logEachMap( 'inv(%0.4f) = %0.4f', x, inv );
#include "stdlib/math/base/special/inv.h"
Computes the multiplicative inverse of a double-precision floating-point number.
double y = stdlib_base_inv( 2.0 );
// returns 0.5
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_inv( const double x );
#include "stdlib/math/base/special/inv.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 3.0, 4.0, 5.0, 12.0 };
double y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_inv( x[ i ] );
printf( "inv(%lf) = %lf\n", x[ i ], y );
}
}
@stdlib/math/base/special/pow
: exponential function.