Compute the arcsine of a double-precision floating-point number.
var asin = require( '@stdlib/math/base/special/asin' );
Computes the arcsine of a double-precision floating-point number (in radians).
var v = asin( 0.0 );
// returns 0.0
v = asin( -3.141592653589793/6.0 );
// returns ~-0.551
The domain of x
is restricted to [-1,1]
. If |x| > 1
, the function returns NaN
.
var v = asin( -3.14 );
// returns NaN
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var asin = require( '@stdlib/math/base/special/asin' );
var x = uniform( 100, -1.0, 1.0, {
'dtype': 'float64'
});
logEachMap( 'asin(%0.4f) = %0.4f', x, asin );
#include "stdlib/math/base/special/asin.h"
Computes the arcsine of a double-precision floating-point number (in radians).
double out = stdlib_base_asin( 0.0 );
// returns 0.0
out = stdlib_base_asin( -3.141592653589793/6.0 );
// returns ~-0.551
The function accepts the following arguments:
- x:
[in] double
input value (in radians).
double stdlib_base_asin( const double x );
#include "stdlib/math/base/special/asin.h"
#include <stdio.h>
int main( void ) {
const double x[] = { -1.0, -0.78, -0.56, -0.33, -0.11, 0.11, 0.33, 0.56, 0.78, 1.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_asin( x[ i ] );
printf( "asin(%lf) = %lf\n", x[ i ], v );
}
}
@stdlib/math/base/special/acos
: compute the arccosine of a double-precision floating-point number.@stdlib/math/base/special/asinh
: compute the hyperbolic arcsine of a double-precision floating-point number.@stdlib/math/base/special/atan
: compute the arctangent of a double-precision floating-point number.