Compute the inverse coversed sine.
The inverse coversed sine is defined as
var acoversin = require( '@stdlib/math/base/special/acoversin' );
Computes the inverse coversed sine.
var v = acoversin( 0.0 );
// returns ~1.5708
v = acoversin( 3.141592653589793/2.0 );
// returns ~-0.6075
v = acoversin( 3.141592653589793/6.0 );
// returns ~0.4966
If x < 0
, x > 2
, or x
is NaN
, the function returns NaN
.
var v = acoversin( -1.0 );
// returns NaN
v = acoversin( 3.14 );
// returns NaN
v = acoversin( NaN );
// returns NaN
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var acoversin = require( '@stdlib/math/base/special/acoversin' );
var x = uniform( 100, 0.0, 2.0, {
'dtype': 'float64'
});
logEachMap( 'acoversin(%0.4f) = %0.4f', x, acoversin );
#include "stdlib/math/base/special/acoversin.h"
Computes the inverse coversed sine of a double-precision floating-point number (in radians).
double out = stdlib_base_acoversin( 3.141592653589793/2.0 );
// returns ~-0.6075
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_acoversin( const double x );
#include "stdlib/math/base/special/acoversin.h"
#include <stdio.h>
int main( void ) {
const double x[] = { -5.0, -3.89, -2.78, -1.67, -0.56, 0.56, 1.67, 2.78, 3.89, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_acoversin( x[ i ] );
printf( "acoversin(%lf) = %lf\n", x[ i ], v );
}
}
@stdlib/math/base/special/acovercos
: compute the inverse coversed cosine.@stdlib/math/base/special/aversin
: compute the inverse versed sine.@stdlib/math/base/special/coversin
: compute the coversed sine.@stdlib/math/base/special/versin
: compute the versed sine.