Compute the inverse hyperbolic cotangent of a double-precision floating-point number.
var acoth = require( '@stdlib/math/base/special/acoth' );
Computes the inverse hyperbolic cotangent of a double-precision floating-point number.
var v = acoth( 2.0 );
// returns ~0.5493
v = acoth( 1.0 );
// returns Infinity
The domain of the inverse hyperbolic cotangent is the union of the intervals (-inf,-1]
and [1,inf)
. If provided a value on the open interval (-1,1)
, the function returns NaN
.
var v = acoth( 0.0 );
// returns NaN
v = acoth( 0.5 );
// returns NaN
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var acoth = require( '@stdlib/math/base/special/acoth' );
var x = uniform( 100, 1.0, 5.0, {
'dtype': 'float64'
});
logEachMap( 'acoth(%0.4f) = %0.4f', x, acoth );
#include "stdlib/math/base/special/acoth.h"
Computes the inverse hyperbolic cotangent of a double-precision floating-point number.
double out = stdlib_base_acoth( 2.0 );
// returns ~0.5493
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_acoth( const double x );
#include "stdlib/math/base/special/acoth.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 1.0, 1.44, 1.89, 2.33, 2.78, 3.22, 3.67, 4.11, 4.56, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_acoth( x[ i ] );
printf( "acoth(%lf) = %lf\n", x[ i ], v );
}
}
@stdlib/math/base/special/acosh
: compute the hyperbolic arccosine of a double-precision floating-point number.@stdlib/math/base/special/acot
: compute the inverse cotangent.@stdlib/math/base/special/asinh
: compute the hyperbolic arcsine of a double-precision floating-point number.@stdlib/math/base/special/atanh
: compute the hyperbolic arctangent of a double-precision floating-point number.