Evaluate the cosecant of a number.
var csc = require( '@stdlib/math/base/special/csc' );
Evaluates the cosecant of x
(in radians).
var v = csc( 0.0 );
// returns Infinity
v = csc( 3.141592653589793/2.0 );
// returns ~1.0
v = csc( -3.141592653589793/6.0 );
// returns ~-2.0
v = csc( 3.141592653589793/6.0 );
// returns ~2.0
v = csc( NaN );
// returns NaN
var linspace = require( '@stdlib/array/base/linspace' );
var PI = require( '@stdlib/constants/float64/pi' );
var csc = require( '@stdlib/math/base/special/csc' );
var x = linspace( -PI/2.0, PI/2.0, 100 );
var i;
for ( i = 0; i < x.length; i++ ) {
console.log( csc( x[ i ] ) );
}
@stdlib/math/base/special/sin
: evaluate the sine of a number.