Return a normal number
y
and exponentexp
satisfyingx = y * 2^exp
.
var normalize = require( '@stdlib/math/base/utils/float64-normalize' );
Returns a normal number y
and exponent exp
satisfying x = y * 2^exp
.
var out = normalize( 3.14e-319 );
// returns [ 1.4141234400356668e-303, -52 ]
The first element of the returned array
corresponds to y
and the second to exp
.
var pow = require( '@stdlib/math/base/special/pow' );
var y = out[ 0 ];
var exp = out[ 1 ];
var bool = ( y*pow(2.0,exp) === 3.14e-319 );
// returns true
The function expects a finite, non-zero numeric
value x
. If x == 0
,
var out = normalize( 0.0 );
// returns [ 0.0, 0 ];
If x
is either positive or negative infinity
or NaN
,
var PINF = require( '@stdlib/math/constants/float64-pinf' );
var NINF = require( '@stdlib/math/constants/float64-ninf' );
var out = normalize( PINF );
// returns [ PINF, 0 ]
out = normalize( NINF );
// returns [ NINF, 0 ]
out = normalize( NaN );
// returns [ NaN, 0 ]
var randu = require( '@stdlib/math/base/random/randu' );
var round = require( '@stdlib/math/base/special/round' );
var pow = require( '@stdlib/math/base/special/pow' );
var normalize = require( '@stdlib/math/base/utils/float64-normalize' );
var frac;
var exp;
var x;
var v;
var i;
// Generate denormalized numbers and then normalize them...
for ( i = 0; i < 100; i++ ) {
// Generate a random fraction:
frac = randu() * 10.0;
// Generate an exponent on the interval (-308,-324):
exp = -309 - round( randu()*14.0 );
// Create a subnormal number (~2.23e-308, ~4.94e-324):
x = frac * pow( 10.0, exp );
// Determine a `y` and an `exp` to "normalize" the subnormal:
v = normalize( x );
console.log( '%d = %d * 2^%d = %d', x, v[0], v[1], v[0]*pow(2.0, v[1]) );
}