Geometric distributed pseudorandom numbers.
var geometric = require( '@stdlib/math/base/random/geometric' );
Returns a pseudorandom number drawn from a geometric distribution with success probability p
.
var r = geometric( 0.8 );
// returns <number>
If p < 0
or p > 1
, the function returns NaN
.
var r = geometric( 3.14 );
// returns NaN
r = geometric( -0.5 );
// returns NaN
If p
is NaN
, the function returns NaN
.
var r = geometric( NaN );
// returns NaN
Returns a pseudorandom number generator (PRNG) for generating pseudorandom numbers drawn from a geometric distribution.
var rand = geometric.factory();
var r = rand( 0.3 );
// returns <number>
If provided p
, the returned generator returns random variates from the specified distribution.
var rand = geometric.factory( 0.6 );
var r = rand();
// returns <number>
r = rand();
// returns <number>
If not provided p
, the returned generator requires that p
be provided at each invocation.
var rand = geometric.factory();
var r = rand( 0.67 );
// returns <number>
r = rand( 0.42 );
// returns <number>
The function accepts the following options
:
- seed: pseudorandom number generator seed.
To seed a pseudorandom number generator, set the seed
option.
var rand = geometric.factory({
'seed': 12345
});
var r = geometric( 0.9 );
// returns <number>
rand = geometric.factory( 0.2, {
'seed': 12345
});
r = rand();
// returns <number>
The generator name.
var name = geometric.NAME;
// returns 'geometric'
The underlying pseudorandom number generator.
var prng = geometric.PRNG;
// returns <Function>
The value used to seed geometric()
.
var rand;
var r;
var i;
// Generate pseudorandom values...
for ( i = 0; i < 100; i++ ) {
r = geometric( 20, 0.5 );
}
// Generate the same pseudorandom values...
rand = geometric.factory( 20, 0.5, {
'seed': geometric.SEED
});
for ( i = 0; i < 100; i++ ) {
r = rand();
}
var geometric = require( '@stdlib/math/base/random/geometric' );
var seed;
var rand;
var i;
// Generate pseudorandom numbers...
console.log( '\nseed: %d', geometric.SEED );
for ( i = 0; i < 100; i++ ) {
console.log( geometric( 0.4 ) );
}
// Create a new pseudorandom number generator...
seed = 1234;
rand = geometric.factory( 0.4, {
'seed': seed
});
console.log( '\nseed: %d', seed );
for ( i = 0; i < 100; i++ ) {
console.log( rand() );
}
// Create another pseudorandom number generator using a previous seed...
rand = geometric.factory( 0.4, {
'seed': geometric.SEED
});
console.log( '\nseed: %d', geometric.SEED );
for ( i = 0; i < 100; i++ ) {
console.log( rand() );
}