Compute the hyperbolic arctangent of a double-precision floating-point number.
var atanh = require( '@stdlib/math/base/special/atanh' );
Computes the hyperbolic arctangent of a double-precision floating-point number.
var v = atanh( 0.0 );
// returns 0.0
v = atanh( -0.0 );
// returns -0.0
v = atanh( 0.5 );
// returns ~0.549
v = atanh( 0.9 );
// returns ~1.472
v = atanh( 1.0 );
// returns Infinity
v = atanh( -1.0 );
// returns -Infinity
The domain of x
is restricted to [-1,1]
. If |x| > 1
, the function returns NaN
.
var v = atanh( -3.14 );
// returns NaN
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var atanh = require( '@stdlib/math/base/special/atanh' );
var x = uniform( 100, -1.0, 1.0, {
'dtype': 'float64'
});
logEachMap( 'atanh(%0.4f) = %0.4f', x, atanh );
#include "stdlib/math/base/special/atanh.h"
Computes the hyperbolic arctangent of double-precision floating-point number.
double out = stdlib_base_atanh( 0.0 );
// returns 0.0
out = stdlib_base_atanh( -0.0 );
// returns -0.0
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_atanh( const double x );
#include "stdlib/math/base/special/atanh.h"
#include <stdio.h>
int main( void ) {
const double x[] = { -1.0, -0.78, -0.56, -0.33, -0.11, 0.11, 0.33, 0.56, 0.78, 1.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_atanh( x[ i ] );
printf( "atanh(%lf) = %lf\n", x[ i ], v );
}
}
@stdlib/math/base/special/acosh
: compute the hyperbolic arccosine of a double-precision floating-point number.@stdlib/math/base/special/asinh
: compute the hyperbolic arcsine of a double-precision floating-point number.@stdlib/math/base/special/atan
: compute the arctangent of a double-precision floating-point number.