Triangular distributed pseudorandom numbers.
var triangular = require( '@stdlib/math/base/random/triangular' );
Returns a pseudorandom number drawn from a triangular distribution with parameters a
(minimum support), b
(maximum support), and c
(mode).
var r = triangular( 2.0, 5.0, 3.33 );
// returns <number>
If either a
, b
, or c
is NaN
, the function returns NaN
.
var r = triangular( NaN, 1.0, 0.5 );
// returns NaN
r = triangular( 1.0, NaN, 2.42 );
// returns NaN
r = triangular( 1.0, 10.0, NaN );
// returns NaN
If the condition a <= c <= b
is not satisfied, the function returns NaN
.
var r = triangular( 13.0, 9.0, 0.5 );
// returns NaN
Returns a pseudorandom number generator (PRNG) for generating pseudorandom numbers drawn from a triangular distribution.
var rand = triangular.factory();
var r = rand( 0.0, 1.0, 0.5 );
// returns <number>
If provided a
, b
, and c
, the returned generator returns random variates from the specified distribution.
var rand = triangular.factory( -2.0, 2.0, 1.0 );
var r = rand();
// returns <number>
r = rand();
// returns <number>
If not provided a
, b
, and c
, the returned generator requires that all three parameters be provided at each invocation.
var rand = triangular.factory();
var r = rand( 0.0, 1.0, 0.75 );
// returns <number>
r = rand( -2.0, 2.0, 0.1 );
// returns <number>
The function accepts the following options
:
- seed: pseudorandom number generator seed.
To seed a pseudorandom number generator, set the seed
option.
var rand = triangular.factory({
'seed': 12345
});
var r = rand( 2.0, 4.0, 3.0 );
// returns <number>
rand = triangular.factory( 2.0, 4.0, 3.0, {
'seed': 12345
});
r = rand();
// returns <number>
The generator name.
var name = triangular.NAME;
// returns 'triangular'
The underlying pseudorandom number generator.
var prng = triangular.PRNG;
// returns <Function>
The value used to seed triangular()
.
var rand;
var r;
var i;
// Generate pseudorandom values...
for ( i = 0; i < 100; i++ ) {
r = triangular( 0.0, 10.0 );
}
// Generate the same pseudorandom values...
rand = triangular.factory( 0.0, 10.0, {
'seed': triangular.SEED
});
for ( i = 0; i < 100; i++ ) {
r = rand();
}
var triangular = require( '@stdlib/math/base/random/triangular' );
var seed;
var rand;
var i;
// Generate pseudorandom numbers...
console.log( '\nseed: %d', triangular.SEED );
for ( i = 0; i < 100; i++ ) {
console.log( triangular( 0.0, 1.0, 0.5 ) );
}
// Create a new pseudorandom number generator...
seed = 1234;
rand = triangular.factory( 2.0, 5.0, 3.0, {
'seed': seed
});
console.log( '\nseed: %d', seed );
for ( i = 0; i < 100; i++ ) {
console.log( rand() );
}
// Create another pseudorandom number generator using a previous seed...
rand = triangular.factory( 0.0, 1.0, 0.5, {
'seed': triangular.SEED
});
console.log( '\nseed: %d', triangular.SEED );
for ( i = 0; i < 100; i++ ) {
console.log( rand() );
}