Return the real component of a double-precision complex floating-point number.
var real = require( '@stdlib/complex/real' );
Returns the real component of a double-precision complex floating-point number.
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var z = new Complex128( 5.0, 3.0 );
var re = real( z );
// returns 5.0
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var real = require( '@stdlib/complex/real' );
var re;
var im;
var z;
var i;
for ( i = 0; i < 100; i++ ) {
re = round( (randu()*100.0) - 50.0 );
im = round( (randu()*50.0) - 25.0 );
z = new Complex128( re, im );
console.log( 'real(%s) = %d', z.toString(), real( z ) );
}
#include "stdlib/complex/real.h"
Returns the real component of a double-precision complex floating-point number.
#include "stdlib/complex/float64/ctor.h"
stdlib_complex128_t z = stdlib_complex128( 5.0, 2.0 );
// ...
double re = stdlib_real( z );
// returns 5.0
The function accepts the following arguments:
- z:
[in] stdlib_complex128_t
double-precision complex floating-point number.
double stdlib_real( const stdlib_complex128_t z );
#include "stdlib/complex/real.h"
#include "stdlib/complex/float64/ctor.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex128_t x[] = {
stdlib_complex128( 5.0, 2.0 ),
stdlib_complex128( -2.0, 1.0 ),
stdlib_complex128( 0.0, -0.0 ),
stdlib_complex128( 0.0/0.0, 0.0/0.0 )
};
int i;
for ( i = 0; i < 4; i++ ) {
printf( "real(v) = %lf\n", stdlib_real( x[ i ] ) );
}
}
@stdlib/complex/imag
: return the imaginary component of a double-precision complex floating-point number.@stdlib/complex/reim
: return the real and imaginary components of a double-precision complex floating-point number.