Typed array constructor which returns a typed array representing an array of 16-bit unsigned integers in the platform byte order.
var Uint16Array = require( '@stdlib/array/uint16' );
A typed array constructor which returns a typed array representing an array of 16-bit unsigned integers in the platform byte order.
var arr = new Uint16Array();
// returns <Uint16Array>
Returns a typed array having a specified length.
var arr = new Uint16Array( 5 );
// returns <Uint16Array>[ 0, 0, 0, 0, 0 ]
Creates a typed array from another typed array.
var Float32Array = require( '@stdlib/array/float32' );
var arr1 = new Float32Array( [ 5.0, 5.0, 5.0 ] );
var arr2 = new Uint16Array( arr1 );
// returns <Uint16Array>[ 5, 5, 5 ]
Creates a typed array from an array-like object
or iterable.
var arr = new Uint16Array( [ 5.0, 5.0, 5.0 ] );
// returns <Uint16Array>[ 5, 5, 5 ]
Returns a typed array view of an ArrayBuffer
.
var ArrayBuffer = require( '@stdlib/array/buffer' );
var buf = new ArrayBuffer( 8 );
var arr = new Uint16Array( buf, 0, 4 );
// returns <Uint16Array>[ 0, 0, 0, 0 ]
Number of bytes per view element.
var nbytes = Uint16Array.BYTES_PER_ELEMENT;
// returns 2
Typed array constructor name.
var str = Uint16Array.name;
// returns 'Uint16Array'
Read-only property which returns the ArrayBuffer
referenced by the typed array.
var arr = new Uint16Array( 5 );
var buf = arr.buffer;
// returns <ArrayBuffer>
Read-only property which returns the length (in bytes) of the typed array.
var arr = new Uint16Array( 5 );
var byteLength = arr.byteLength;
// returns 10
Read-only property which returns the offset (in bytes) of the typed array from the start of its ArrayBuffer
.
var arr = new Uint16Array( 5 );
var byteOffset = arr.byteOffset;
// returns 0
Read-only property which returns the number of view elements.
var arr = new Uint16Array( 5 );
var len = arr.length;
// returns 5
TODO: add methods
var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var ctor = require( '@stdlib/array/uint16' );
var arr;
var i;
arr = new ctor( 10 );
for ( i = 0; i < arr.length; i++ ) {
arr[ i ] = round( randu()*100.0 );
}
console.log( arr );