/** * @license Apache-2.0 * * Copyright (c) 2018 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; var Float32Array = require( '@stdlib/array/float32' ); var Float64Array = require( '@stdlib/array/float64' ); var Int8Array = require( '@stdlib/array/int8' ); var Int16Array = require( '@stdlib/array/int16' ); var Int32Array = require( '@stdlib/array/int32' ); var Uint8Array = require( '@stdlib/array/uint8' ); var Uint8ClampedArray = require( '@stdlib/array/uint8c' ); var Uint16Array = require( '@stdlib/array/uint16' ); var Uint32Array = require( '@stdlib/array/uint32' ); var ArrayBuffer = require( '@stdlib/array/buffer' ); var isArrayBuffer = require( './../lib' ); var bool = isArrayBuffer( new ArrayBuffer( 10 ) ); console.log( bool ); // => true bool = isArrayBuffer( new Float32Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Int8Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Uint8Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Uint8ClampedArray( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Int16Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Uint16Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Int32Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Uint32Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Float64Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( new Array( 10 ) ); console.log( bool ); // => false bool = isArrayBuffer( {} ); console.log( bool ); // => false bool = isArrayBuffer( null ); console.log( bool ); // => false