/**
* @license Apache-2.0
*
* Copyright (c) 2018 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

var randu = require( '@stdlib/random/base/randu' );
var Float64Array = require( '@stdlib/array/float64' );
var Uint8Array = require( '@stdlib/array/uint8' );
var toBinaryString = require( '@stdlib/number/uint8/base/to-binary-string' );
var SharedArrayBuffer = require( './../lib' );

function main() {
	var bytes;
	var buf;
	var arr;
	var i;

	// Create a new SharedArrayBuffer:
	buf = new SharedArrayBuffer( 64 );

	// Create a Float64 array buffer view:
	arr = new Float64Array( buf.byteLength/8 );
	for ( i = 0; i < arr.length; i++ ) {
		arr[ i ] = randu() * 100.0;
	}

	// Create a "bytes" view of the array buffer:
	bytes = new Uint8Array( arr.buffer );

	// Print the bytes:
	for ( i = 0; i < bytes.length; i++ ) {
		console.log( 'byte %d: %s', i, toBinaryString( bytes[ i ] ) );
	}
}

try {
	main();
} catch ( err ) { // eslint-disable-line no-unused-vars
	console.error( 'Environment does not provide SharedArrayBuffer support.' );
}