/** * @license Apache-2.0 * * Copyright (c) 2018 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; var randu = require( '@stdlib/random/base/randu' ); var Float64Array = require( '@stdlib/array/float64' ); var Uint8Array = require( '@stdlib/array/uint8' ); var toBinaryString = require( '@stdlib/number/uint8/base/to-binary-string' ); var SharedArrayBuffer = require( './../lib' ); function main() { var bytes; var buf; var arr; var i; // Create a new SharedArrayBuffer: buf = new SharedArrayBuffer( 64 ); // Create a Float64 array buffer view: arr = new Float64Array( buf.byteLength/8 ); for ( i = 0; i < arr.length; i++ ) { arr[ i ] = randu() * 100.0; } // Create a "bytes" view of the array buffer: bytes = new Uint8Array( arr.buffer ); // Print the bytes: for ( i = 0; i < bytes.length; i++ ) { console.log( 'byte %d: %s', i, toBinaryString( bytes[ i ] ) ); } } try { main(); } catch ( err ) { // eslint-disable-line no-unused-vars console.error( 'Environment does not provide SharedArrayBuffer support.' ); }