|
| 1 | +<!-- |
| 2 | +
|
| 3 | +@license Apache-2.0 |
| 4 | +
|
| 5 | +Copyright (c) 2021 The Stdlib Authors. |
| 6 | +
|
| 7 | +Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | +you may not use this file except in compliance with the License. |
| 9 | +You may obtain a copy of the License at |
| 10 | +
|
| 11 | + http://www.apache.org/licenses/LICENSE-2.0 |
| 12 | +
|
| 13 | +Unless required by applicable law or agreed to in writing, software |
| 14 | +distributed under the License is distributed on an "AS IS" BASIS, |
| 15 | +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 16 | +See the License for the specific language governing permissions and |
| 17 | +limitations under the License. |
| 18 | +
|
| 19 | +--> |
| 20 | + |
| 21 | +<!-- lint disable maximum-heading-length --> |
| 22 | + |
| 23 | +# smap2 |
| 24 | + |
| 25 | +> Apply a binary function accepting and returning single-precision floating-point numbers to corresponding elements in two single-precision floating-point strided input arrays and assign each result to an element in a single-precision floating-point strided output array. |
| 26 | +
|
| 27 | +<section class="intro"> |
| 28 | + |
| 29 | +</section> |
| 30 | + |
| 31 | +<!-- /.intro --> |
| 32 | + |
| 33 | +<section class="usage"> |
| 34 | + |
| 35 | +## Usage |
| 36 | + |
| 37 | +```javascript |
| 38 | +var smap2 = require( '@stdlib/strided/base/smap2' ); |
| 39 | +``` |
| 40 | + |
| 41 | +#### smap2( N, x, strideX, y, strideY, z, strideZ, fcn ) |
| 42 | + |
| 43 | +Applies a binary function accepting and returning single-precision floating-point numbers to corresponding elements in two single-precision floating-point strided input arrays and assigns each result to an element in a single-precision floating-point strided output array. |
| 44 | + |
| 45 | +```javascript |
| 46 | +var Float32Array = require( '@stdlib/array/float32' ); |
| 47 | +var addf = require( '@stdlib/math/base/ops/addf' ); |
| 48 | + |
| 49 | +var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] ); |
| 50 | +var y = new Float32Array( [ 2.0, 1.0, 3.0, -2.0, 4.0, 1.0, -1.0, 3.0 ] ); |
| 51 | +var z = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); |
| 52 | + |
| 53 | +smap2( x.length, x, 1, y, 1, z, 1, addf ); |
| 54 | +// z => <Float32Array>[ 0.0, 2.0, 6.0, -7.0, 8.0, 1.0, -2.0, 0.0 ] |
| 55 | +``` |
| 56 | + |
| 57 | +The function accepts the following arguments: |
| 58 | + |
| 59 | +- **N**: number of indexed elements. |
| 60 | +- **x**: input [`Float32Array`][@stdlib/array/float32]. |
| 61 | +- **strideX**: index increment for `x`. |
| 62 | +- **y**: input [`Float32Array`][@stdlib/array/float32]. |
| 63 | +- **strideY**: index increment for `y`. |
| 64 | +- **z**: output [`Float32Array`][@stdlib/array/float32]. |
| 65 | +- **strideZ**: index increment for `z`. |
| 66 | +- **fcn**: function to apply. |
| 67 | + |
| 68 | +The `N` and `stride` parameters determine which strided array elements are accessed at runtime. For example, to index every other value in `x` and to index the first `N` elements of `y` in reverse order, |
| 69 | + |
| 70 | +```javascript |
| 71 | +var Float32Array = require( '@stdlib/array/float32' ); |
| 72 | +var addf = require( '@stdlib/math/base/ops/addf' ); |
| 73 | + |
| 74 | +var x = new Float32Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] ); |
| 75 | +var y = new Float32Array( [ 1.0, 1.0, 2.0, 2.0, 3.0, 3.0 ] ); |
| 76 | +var z = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); |
| 77 | + |
| 78 | +smap2( 3, x, 2, y, -1, z, 1, addf ); |
| 79 | +// z => <Float32Array>[ 2.0, 0.0, -3.0, 0.0, 0.0, 0.0 ] |
| 80 | +``` |
| 81 | + |
| 82 | +Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][@stdlib/array/float32] views. |
| 83 | + |
| 84 | +```javascript |
| 85 | +var Float32Array = require( '@stdlib/array/float32' ); |
| 86 | +var addf = require( '@stdlib/math/base/ops/addf' ); |
| 87 | + |
| 88 | +// Initial arrays... |
| 89 | +var x0 = new Float32Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] ); |
| 90 | +var y0 = new Float32Array( [ 1.0, 1.0, 2.0, 2.0, 3.0, 3.0 ] ); |
| 91 | +var z0 = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); |
| 92 | + |
| 93 | +// Create offset views... |
| 94 | +var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element |
| 95 | +var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element |
| 96 | +var z1 = new Float32Array( z0.buffer, z0.BYTES_PER_ELEMENT*2 ); // start at 3rd element |
| 97 | + |
| 98 | +smap2( 3, x1, -2, y1, 1, z1, 1, addf ); |
| 99 | +// z0 => <Float32Array>[ 0.0, 0.0, -4.0, -1.0, 0.0, 0.0 ] |
| 100 | +``` |
| 101 | + |
| 102 | +#### smap2.ndarray( N, x, strideX, offsetX, y, strideY, offsetY, z, strideZ, offsetZ, fcn ) |
| 103 | + |
| 104 | +Applies a binary function accepting and returning single-precision floating-point numbers to corresponding elements in two single-precision floating-point strided input arrays and assigns each result to an element in a single-precision floating-point strided output array using alternative indexing semantics. |
| 105 | + |
| 106 | +```javascript |
| 107 | +var Float32Array = require( '@stdlib/array/float32' ); |
| 108 | +var addf = require( '@stdlib/math/base/ops/addf' ); |
| 109 | + |
| 110 | +var x = new Float32Array( [ -1.0, -2.0, -3.0, -4.0, -5.0 ] ); |
| 111 | +var y = new Float32Array( [ 1.0, 1.0, 2.0, 2.0, 3.0 ] ); |
| 112 | +var z = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] ); |
| 113 | + |
| 114 | +smap2.ndarray( x.length, x, 1, 0, y, 1, 0, z, 1, 0, addf ); |
| 115 | +// y => <Float32Array>[ 0.0, -1.0, -1.0, -2.0, -2.0 ] |
| 116 | +``` |
| 117 | + |
| 118 | +The function accepts the following addfitional arguments: |
| 119 | + |
| 120 | +- **offsetX**: starting index for `x`. |
| 121 | +- **offsetY**: starting index for `y`. |
| 122 | +- **offsetZ**: starting index for `z`. |
| 123 | + |
| 124 | +While [`typed array`][@stdlib/array/float32] views mandate a view offset based on the underlying `buffer`, the offset parameters support indexing semantics based on starting indices. For example, to index every other value in `x` starting from the second value and to index the last `N` elements in `y` in reverse order, |
| 125 | + |
| 126 | +```javascript |
| 127 | +var Float32Array = require( '@stdlib/array/float32' ); |
| 128 | +var addf = require( '@stdlib/math/base/ops/addf' ); |
| 129 | + |
| 130 | +var x = new Float32Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] ); |
| 131 | +var y = new Float32Array( [ 1.0, 1.0, 2.0, 2.0, 3.0, 3.0 ] ); |
| 132 | +var z = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); |
| 133 | + |
| 134 | +smap2.ndarray( 3, x, 2, 1, y, -1, y.length-1, z, 1, 3, addf ); |
| 135 | +// z => <Float32Array>[ 0.0, 0.0, 0.0, 1.0, -1.0, -1.0 ] |
| 136 | +``` |
| 137 | + |
| 138 | +</section> |
| 139 | + |
| 140 | +<!-- /.usage --> |
| 141 | + |
| 142 | +<section class="notes"> |
| 143 | + |
| 144 | +</section> |
| 145 | + |
| 146 | +<!-- /.notes --> |
| 147 | + |
| 148 | +<section class="examples"> |
| 149 | + |
| 150 | +## Examples |
| 151 | + |
| 152 | +<!-- eslint no-undef: "error" --> |
| 153 | + |
| 154 | +```javascript |
| 155 | +var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory; |
| 156 | +var filledarrayBy = require( '@stdlib/array/filled-by' ); |
| 157 | +var Float32Array = require( '@stdlib/array/float32' ); |
| 158 | +var addf = require( '@stdlib/math/base/ops/addf' ); |
| 159 | +var smap2 = require( '@stdlib/strided/base/smap2' ); |
| 160 | + |
| 161 | +var x = filledarrayBy( 10, 'float32', discreteUniform( -100, 100 ) ); |
| 162 | +console.log( x ); |
| 163 | + |
| 164 | +var y = filledarrayBy( x.length, 'float32', discreteUniform( -100, 100 ) ); |
| 165 | +console.log( y ); |
| 166 | + |
| 167 | +var z = new Float32Array( x.length ); |
| 168 | +console.log( z ); |
| 169 | + |
| 170 | +smap2.ndarray( x.length, x, 1, 0, y, -1, y.length-1, z, 1, 0, addf ); |
| 171 | +console.log( z ); |
| 172 | +``` |
| 173 | + |
| 174 | +</section> |
| 175 | + |
| 176 | +<!-- /.examples --> |
| 177 | + |
| 178 | +<!-- C interface documentation. --> |
| 179 | + |
| 180 | +* * * |
| 181 | + |
| 182 | +<section class="c"> |
| 183 | + |
| 184 | +## C APIs |
| 185 | + |
| 186 | +<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. --> |
| 187 | + |
| 188 | +<section class="intro"> |
| 189 | + |
| 190 | +</section> |
| 191 | + |
| 192 | +<!-- /.intro --> |
| 193 | + |
| 194 | +<!-- C usage documentation. --> |
| 195 | + |
| 196 | +<section class="usage"> |
| 197 | + |
| 198 | +### Usage |
| 199 | + |
| 200 | +```c |
| 201 | +#include "stdlib/strided/base/smap2.h" |
| 202 | +``` |
| 203 | + |
| 204 | +#### stdlib_strided_smap2( N, \*X, strideX, \*Y, strideY, \*Z, strideZ, fcn ) |
| 205 | + |
| 206 | +Applies a binary function accepting and returning single-precision floating-point numbers to corresponding elements in two single-precision floating-point strided input arrays and assigns each result to an element in a single-precision floating-point strided output array. |
| 207 | + |
| 208 | +```c |
| 209 | +#include <stdint.h> |
| 210 | + |
| 211 | +static float addf( const float x, const float y ) { |
| 212 | + return x + y; |
| 213 | +} |
| 214 | + |
| 215 | +float X[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f }; |
| 216 | +float Y[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f }; |
| 217 | +float Z[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; |
| 218 | + |
| 219 | +int64_t N = 6; |
| 220 | + |
| 221 | +stdlib_strided_smap2( N, X, 1, Y, 1, Z, 1, addf ); |
| 222 | +``` |
| 223 | +
|
| 224 | +The function accepts the following arguments: |
| 225 | +
|
| 226 | +- **N**: `[in] int64_t` number of indexed elements. |
| 227 | +- **X**: `[in] float*` input array. |
| 228 | +- **strideX** `[in] int64_t` index increment for `X`. |
| 229 | +- **Y**: `[in] float*` input array. |
| 230 | +- **strideY**: `[in] int64_t` index increment for `Y`. |
| 231 | +- **Z**: `[out] float*` output array. |
| 232 | +- **strideZ**: `[in] int64_t` index increment for `Z`. |
| 233 | +- **fcn**: `[in] float (*fcn)( float, float )` unary function to apply. |
| 234 | +
|
| 235 | +```c |
| 236 | +void stdlib_strided_smap2( const int64_t N, const float *X, const int64_t strideX, const float *Y, const int64_t strideY, float *Z, const int64_t strideZ, float (*fcn)( float, float ) ); |
| 237 | +``` |
| 238 | + |
| 239 | +</section> |
| 240 | + |
| 241 | +<!-- /.usage --> |
| 242 | + |
| 243 | +<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> |
| 244 | + |
| 245 | +<section class="notes"> |
| 246 | + |
| 247 | +</section> |
| 248 | + |
| 249 | +<!-- /.notes --> |
| 250 | + |
| 251 | +<!-- C API usage examples. --> |
| 252 | + |
| 253 | +<section class="examples"> |
| 254 | + |
| 255 | +### Examples |
| 256 | + |
| 257 | +```c |
| 258 | +#include "stdlib/strided/base/smap2.h" |
| 259 | +#include <stdint.h> |
| 260 | +#include <stdio.h> |
| 261 | +#include <inttypes.h> |
| 262 | + |
| 263 | +// Define a callback: |
| 264 | +static float addf( const float x, const float y ) { |
| 265 | + return x + y; |
| 266 | +} |
| 267 | + |
| 268 | +int main() { |
| 269 | + // Create input strided arrays: |
| 270 | + float X[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f }; |
| 271 | + float Y[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f }; |
| 272 | + |
| 273 | + // Create an output strided array: |
| 274 | + float Z[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; |
| 275 | + |
| 276 | + // Specify the number of elements: |
| 277 | + int64_t N = 6; |
| 278 | + |
| 279 | + // Define the strides: |
| 280 | + int64_t strideX = 1; |
| 281 | + int64_t strideY = -1; |
| 282 | + int64_t strideZ = 1; |
| 283 | + |
| 284 | + // Apply the callback: |
| 285 | + stdlib_strided_smap2( N, X, strideX, Y, strideY, Z, strideZ, addf ); |
| 286 | + |
| 287 | + // Print the results: |
| 288 | + for ( int64_t i = 0; i < N; i++ ) { |
| 289 | + printf( "Z[ %"PRId64" ] = %f\n", i, Z[ i ] ); |
| 290 | + } |
| 291 | +} |
| 292 | +``` |
| 293 | +
|
| 294 | +</section> |
| 295 | +
|
| 296 | +<!-- /.examples --> |
| 297 | +
|
| 298 | +</section> |
| 299 | +
|
| 300 | +<!-- /.c --> |
| 301 | +
|
| 302 | +<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. --> |
| 303 | +
|
| 304 | +<section class="related"> |
| 305 | +
|
| 306 | +</section> |
| 307 | +
|
| 308 | +<!-- /.related --> |
| 309 | +
|
| 310 | +<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> |
| 311 | +
|
| 312 | +<section class="links"> |
| 313 | +
|
| 314 | +[@stdlib/array/float32]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/array/float32 |
| 315 | +
|
| 316 | +</section> |
| 317 | +
|
| 318 | +<!-- /.links --> |
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