Round a numeric value to the nearest power of two toward negative infinity.
var floor2 = require( '@stdlib/math/base/special/floor2' );
Rounds a numeric
value to the nearest power of two toward negative infinity.
var v = floor2( -4.2 );
// returns -8.0
v = floor2( -4.5 );
// returns -8.0
v = floor2( -4.6 );
// returns -8.0
v = floor2( 9.99999 );
// returns 8.0
v = floor2( 9.5 );
// returns 8.0
v = floor2( 13.0 );
// returns 8.0
v = floor2( -13.0 );
// returns -16.0
v = floor2( 0.0 );
// returns 0.0
v = floor2( -0.0 );
// returns -0.0
v = floor2( Infinity );
// returns Infinity
v = floor2( -Infinity );
// returns -Infinity
v = floor2( NaN );
// returns NaN
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var floor2 = require( '@stdlib/math/base/special/floor2' );
var opts = {
'dtype': 'float64'
};
var x = uniform( 100, -50.0, 50.0, opts );
logEachMap( 'x: %0.4f. Rounded: %d.', x, floor2 );
#include "stdlib/math/base/special/floor2.h"
Rounds a numeric
value to the nearest power of two toward negative infinity.
double y = stdlib_base_floor2( -4.2 );
// returns -8.0
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_floor2( const double x );
#include "stdlib/math/base/special/floor2.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 3.14, -3.14, 0.0, 0.0 / 0.0 };
double y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_floor2( x[ i ] );
printf( "floor2(%lf) = %lf\n", x[ i ], y );
}
}
@stdlib/math/base/special/ceil2
: round a numeric value to the nearest power of two toward positive infinity.@stdlib/math/base/special/floor
: round a double-precision floating-point number toward negative infinity.@stdlib/math/base/special/floor10
: round a numeric value to the nearest power of 10 toward negative infinity.@stdlib/math/base/special/round2
: round a numeric value to the nearest power of two on a linear scale.