Test if a single-precision floating-point number is a probability.
var isProbabilityf = require( '@stdlib/math/base/assert/is-probabilityf' );
Tests if a single-precision floating-point number is a probability.
var bool = isProbabilityf( 0.5 );
// returns true
bool = isProbabilityf( 3.14 );
// returns false
bool = isProbabilityf( NaN );
// returns false
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var isProbabilityf = require( '@stdlib/math/base/assert/is-probabilityf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -1.0, 1.0, opts );
function isProbabilityfWrapper( value ) {
return ( isProbabilityf( value ) ) ? 'a probability' : 'not a probability';
}
logEachMap( '%0.4f is %s', x, isProbabilityfWrapper );
#include "stdlib/math/base/assert/is_probabilityf.h"
Tests if a single-precision floating-point number is a probability.
#include <stdbool.h>
bool out = stdlib_base_is_probabilityf( 0.5f );
// returns true
out = stdlib_base_is_probabilityf( 3.14f );
// returns false
The function accepts the following arguments:
- x:
[in] float
input value.
bool stdlib_base_is_probabilityf( const float x );
#include "stdlib/math/base/assert/is_probabilityf.h"
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
int main( void ) {
float x;
bool v;
int i;
for ( i = 0; i < 100; i++ ) {
x = ( ( (float)rand() / (float)RAND_MAX ) * 2.0f ) - 1.0f;
v = stdlib_base_is_probabilityf( x );
printf( "%f is %sa probability\n", x, ( v ) ? "" : "not " );
}
}