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index.js
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/**
* @license Apache-2.0
*
* Copyright (c) 2023 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
'use strict';
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var filled3dBy = require( '@stdlib/array/base/filled3d-by' );
var zeros3d = require( '@stdlib/array/base/zeros3d' );
var add = require( '@stdlib/math/base/ops/add' );
var bbinary3d = require( './../lib' );
var shapes = [
[ 1, 1, 3 ],
[ 3, 1, 1 ],
[ 3, 3, 3 ]
];
var x = filled3dBy( shapes[ 0 ], discreteUniform( -100, 100 ) );
console.log( x );
var y = filled3dBy( shapes[ 1 ], discreteUniform( -100, 100 ) );
console.log( y );
var z = zeros3d( shapes[ 2 ] );
console.log( z );
bbinary3d( [ x, y, z ], shapes, add );
console.log( z );