Create a single-precision floating-point number from an IEEE 754 literal bit representation.
var fromBinaryStringf = require( '@stdlib/math/base/utils/float32-from-binary-string' );
Creates a single-precision floating-point number from an IEEE 754 literal bit representation.
var bstr = '01000000100000000000000000000000';
var v = fromBinaryStringf( bstr );
// returns 4.0
bstr = '01000000010010010000111111011011';
v = fromBinaryStringf( bstr );
// returns ~3.14
bstr = '11111111011011000011101000110011';
v = fromBinaryStringf( bstr );
// returns ~-3.14e+38
The function handles subnormals.
bstr = '10000000000000000000000000010110';
val = fromBinaryStringf( bstr );
// returns ~-3.08e-44
bstr = '00000000000000000000000000000001';
val = fromBinaryStringf( bstr );
// returns ~1.40e-45
The function handles special values.
bstr = '00000000000000000000000000000000';
val = fromBinaryStringf( bstr );
// returns 0.0
bstr = '10000000000000000000000000000000';
val = fromBinaryStringf( bstr );
// returns -0.0
bstr = '01111111110000000000000000000000';
val = fromBinaryStringf( bstr );
// returns NaN
bstr = '01111111100000000000000000000000';
val = fromBinaryStringf( bstr );
// returns Number.POSITIVE_INFINITY
bstr = '11111111100000000000000000000000';
val = fromBinaryStringf( bstr );
// returns Number.NEGATIVE_INFINITY
var round = require( '@stdlib/math/base/special/round' );
var pow = require( '@stdlib/math/base/special/pow' );
var toFloat32 = require( '@stdlib/math/base/utils/float64-to-float32' );
var toBinaryStringf = require( '@stdlib/math/base/utils/float32-to-binary-string' );
var fromBinaryStringf = require( '@stdlib/math/base/utils/float32-from-binary-string' );
var frac;
var sign;
var exp;
var b;
var x;
var y;
var i;
// Convert random numbers to IEEE 754 literal bit representations and then convert them back...
for ( i = 0; i < 100; i++ ) {
if ( Math.random() < 0.5 ) {
sign = -1.0;
} else {
sign = 1.0;
}
frac = Math.random() * 10.0;
exp = round( Math.random()*100.0 );
if ( Math.random() < 0.5 ) {
exp = -exp;
}
x = sign * frac * pow( 2.0, exp );
x = toFloat32( x );
b = toBinaryStringf( x );
y = fromBinaryStringf( b );
console.log( '%d => %s => %d', x, b, y );
console.log( x === y );
}