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index.js
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/**
* @license Apache-2.0
*
* Copyright (c) 2018 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
'use strict';
var Int8Array = require( '@stdlib/array/int8' );
var Uint8Array = require( '@stdlib/array/uint8' );
var Uint8ClampedArray = require( '@stdlib/array/uint8c' );
var Int16Array = require( '@stdlib/array/int16' );
var Uint16Array = require( '@stdlib/array/uint16' );
var Int32Array = require( '@stdlib/array/int32' );
var Uint32Array = require( '@stdlib/array/uint32' );
var Float32Array = require( '@stdlib/array/float32' );
var Float64Array = require( '@stdlib/array/float64' );
var allocUnsafe = require( '@stdlib/buffer/alloc-unsafe' );
var isNumericArray = require( './../lib' );
var arr = new Int8Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Uint8Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Uint8ClampedArray( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Int16Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Uint16Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Int32Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Uint32Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Float32Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = new Float64Array( 10 );
console.log( isNumericArray( arr ) );
// => true
arr = [ 1, 2, 3 ];
console.log( isNumericArray( arr ) );
// => true
console.log( isNumericArray( [] ) );
// => false
console.log( isNumericArray( {} ) );
// => false
console.log( isNumericArray( null ) );
// => false
console.log( isNumericArray( allocUnsafe( 10 ) ) );
// => false