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index.js
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'use strict';
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' );
var shape2strides = require( '@stdlib/ndarray/base/shape2strides' );
var strides2offset = require( '@stdlib/ndarray/base/strides2offset' );
var randu = require( '@stdlib/random/base/randu' );
var isSingleSegmentCompatible = require( './../lib' );
var strides;
var offset;
var shape;
var bool;
var i;
var j;
shape = new Array( 3 );
for ( i = 0; i < 100; i++ ) {
// Generate a random array shape:
shape[ 0 ] = discreteUniform( 1, 10 );
shape[ 1 ] = discreteUniform( 1, 10 );
shape[ 2 ] = discreteUniform( 1, 10 );
// Generate strides:
if ( randu() < 0.5 ) {
strides = shape2strides( shape, 'row-major' );
} else {
strides = shape2strides( shape, 'column-major' );
}
j = discreteUniform( 0, shape.length-1 );
strides[ j ] *= ( randu() < 0.5 ) ? -1 : 1;
strides[ 0 ] *= discreteUniform( 1, 4 ); // if scaled by 1, then single segment
// Compute the index offset:
offset = strides2offset( shape, strides );
// Determine if the array is compatible with a single memory segment:
bool = isSingleSegmentCompatible( shape, strides, offset );
console.log( 'Shape: %s. Strides: %s. Offset: %d. Single segment compatible: %s.', shape.join( 'x' ), strides.join( ',' ), offset, bool );
}