-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathstream.c
executable file
·233 lines (201 loc) · 5.89 KB
/
stream.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
/*
* SUCS NET3:
*
* Generic stream handling routines. These are generic for most
* protocols. Even IP. Tonight 8-).
* This is used because TCP, LLC (others too) layer all have mostly
* identical sendmsg() and recvmsg() code.
* So we (will) share it here.
*
* Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
* (from old tcp.c code)
* Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
*/
#include <linux/module.h>
#include <linux/net.h>
#include <linux/signal.h>
#include <linux/tcp.h>
#include <linux/wait.h>
#include <net/sock.h>
/**
* sk_stream_write_space - stream socket write_space callback.
* @sk: socket
*
* FIXME: write proper description
*/
/*
* sock_def_write_space和sk_stream_write_space检测已使用的发送缓冲区的
* 大小,若其达到指定值,会唤醒传输控制块的sk_sleep队列上
* 的睡眠进程并通知套接字的fasync_list队列上的进程。前者为
* 默认的唤醒函数,而后者是TCP中的唤醒函数,两个函数的
* 差别在于检测已使用的发送缓存区的方式不同
*
* sock_def_write_space检测发送并分配的所有SKB数据区的总大小是否
* 达到了上限,而sk_stream_write_space保证可分配的控制至少达到
* 发送缓冲区上限的三分之一。以上两个函数设置到传输
* 控制块的sk_write_space接口上,通常当传输控制块的发送缓冲区
* 长度的上限做了修改或者释放了接收队列上的SKB时被调用
*/
void sk_stream_write_space(struct sock *sk)
{
struct socket *sock = sk->sk_socket;
struct socket_wq *wq;
if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk) && sock) {
clear_bit(SOCK_NOSPACE, &sock->flags);
rcu_read_lock();
wq = rcu_dereference(sk->sk_wq);
if (wq_has_sleeper(wq))
wake_up_interruptible_poll(&wq->wait, POLLOUT |
POLLWRNORM | POLLWRBAND);
if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
sock_wake_async(sock, SOCK_WAKE_SPACE, POLL_OUT);
rcu_read_unlock();
}
}
EXPORT_SYMBOL(sk_stream_write_space);
/**
* sk_stream_wait_connect - Wait for a socket to get into the connected state
* @sk: sock to wait on
* @timeo_p: for how long to wait
*
* Must be called with the socket locked.
*/
int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
{
struct task_struct *tsk = current;
DEFINE_WAIT(wait);
int done;
do {
int err = sock_error(sk);
if (err)
return err;
if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
return -EPIPE;
if (!*timeo_p)
return -EAGAIN;
if (signal_pending(tsk))
return sock_intr_errno(*timeo_p);
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
sk->sk_write_pending++;
done = sk_wait_event(sk, timeo_p,
!sk->sk_err &&
!((1 << sk->sk_state) &
~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
finish_wait(sk_sleep(sk), &wait);
sk->sk_write_pending--;
} while (!done);
return 0;
}
EXPORT_SYMBOL(sk_stream_wait_connect);
/**
* sk_stream_closing - Return 1 if we still have things to send in our buffers.
* @sk: socket to verify
*/
static inline int sk_stream_closing(struct sock *sk)
{
return (1 << sk->sk_state) &
(TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
}
//发送FIN后是否需要等待,通过SOCK_LINGER在应用程序中设置
void sk_stream_wait_close(struct sock *sk, long timeout)
{
if (timeout) {
DEFINE_WAIT(wait);
do {
prepare_to_wait(sk_sleep(sk), &wait,
TASK_INTERRUPTIBLE);
if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
break;
} while (!signal_pending(current) && timeout);
finish_wait(sk_sleep(sk), &wait);
}
}
EXPORT_SYMBOL(sk_stream_wait_close);
/**
* sk_stream_wait_memory - Wait for more memory for a socket
* @sk: socket to wait for memory
* @timeo_p: for how long
*/
/*
* 在发送数据时,如果分配缓冲区失败,则会调用
* sk_stream_wait_memory()等待。该函数返回0,表示等待成
* 功;返回非0则为具体出错的错误码
*/
int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
{
int err = 0;
long vm_wait = 0;
long current_timeo = *timeo_p;
DEFINE_WAIT(wait);
if (sk_stream_memory_free(sk))
current_timeo = vm_wait = (net_random() % (HZ / 5)) + 2;
while (1) {
set_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
goto do_error;
if (!*timeo_p)
goto do_nonblock;
if (signal_pending(current))
goto do_interrupted;
clear_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
if (sk_stream_memory_free(sk) && !vm_wait)
break;
set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
sk->sk_write_pending++;
sk_wait_event(sk, ¤t_timeo, sk->sk_err ||
(sk->sk_shutdown & SEND_SHUTDOWN) ||
(sk_stream_memory_free(sk) &&
!vm_wait));
sk->sk_write_pending--;
if (vm_wait) {
vm_wait -= current_timeo;
current_timeo = *timeo_p;
if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
(current_timeo -= vm_wait) < 0)
current_timeo = 0;
vm_wait = 0;
}
*timeo_p = current_timeo;
}
out:
finish_wait(sk_sleep(sk), &wait);
return err;
do_error:
err = -EPIPE;
goto out;
do_nonblock:
err = -EAGAIN;
goto out;
do_interrupted:
err = sock_intr_errno(*timeo_p);
goto out;
}
EXPORT_SYMBOL(sk_stream_wait_memory);
int sk_stream_error(struct sock *sk, int flags, int err)
{
if (err == -EPIPE)
err = sock_error(sk) ? : -EPIPE;
if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
send_sig(SIGPIPE, current, 0);
return err;
}
EXPORT_SYMBOL(sk_stream_error);
void sk_stream_kill_queues(struct sock *sk)
{
/* First the read buffer. */
__skb_queue_purge(&sk->sk_receive_queue);
/* Next, the error queue. */
__skb_queue_purge(&sk->sk_error_queue);
/* Next, the write queue. */
WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
/* Account for returned memory. */
sk_mem_reclaim(sk);
WARN_ON(sk->sk_wmem_queued);
WARN_ON(sk->sk_forward_alloc);
/* It is _impossible_ for the backlog to contain anything
* when we get here. All user references to this socket
* have gone away, only the net layer knows can touch it.
*/
}
EXPORT_SYMBOL(sk_stream_kill_queues);