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Pressable.tsx
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import React, {
ForwardedRef,
forwardRef,
RefObject,
useCallback,
useMemo,
useRef,
useState,
} from 'react';
import { GestureObjects as Gesture } from '../../handlers/gestures/gestureObjects';
import { GestureDetector } from '../../handlers/gestures/GestureDetector';
import { PressableEvent, PressableProps } from './PressableProps';
import {
Insets,
Platform,
StyleProp,
View,
ViewStyle,
processColor,
} from 'react-native';
import NativeButton from '../GestureHandlerButton';
import {
numberAsInset,
gestureToPressableEvent,
isTouchWithinInset,
gestureTouchToPressableEvent,
addInsets,
} from './utils';
import { PressabilityDebugView } from '../../handlers/PressabilityDebugView';
import { GestureTouchEvent } from '../../handlers/gestureHandlerCommon';
import { INT32_MAX, isFabric, isTestEnv } from '../../utils';
const DEFAULT_LONG_PRESS_DURATION = 500;
const IS_TEST_ENV = isTestEnv();
let IS_FABRIC: null | boolean = null;
const Pressable = forwardRef(
(props: PressableProps, pressableRef: ForwardedRef<View>) => {
const {
testOnly_pressed,
hitSlop,
pressRetentionOffset,
delayHoverIn,
onHoverIn,
delayHoverOut,
onHoverOut,
delayLongPress,
unstable_pressDelay,
onPress,
onPressIn,
onPressOut,
onLongPress,
style,
children,
android_disableSound,
android_ripple,
disabled,
...remainingProps
} = props;
const [pressedState, setPressedState] = useState(testOnly_pressed ?? false);
// Disabled when onLongPress has been called
const isPressCallbackEnabled = useRef<boolean>(true);
const hasPassedBoundsChecks = useRef<boolean>(false);
const shouldPreventNativeEffects = useRef<boolean>(false);
const normalizedHitSlop: Insets = useMemo(
() =>
typeof hitSlop === 'number' ? numberAsInset(hitSlop) : (hitSlop ?? {}),
[hitSlop]
);
const normalizedPressRetentionOffset: Insets = useMemo(
() =>
typeof pressRetentionOffset === 'number'
? numberAsInset(pressRetentionOffset)
: (pressRetentionOffset ?? {}),
[pressRetentionOffset]
);
const hoverInTimeout = useRef<number | null>(null);
const hoverOutTimeout = useRef<number | null>(null);
const hoverGesture = useMemo(
() =>
Gesture.Hover()
.manualActivation(true) // Stops Hover from blocking Native gesture activation on web
.cancelsTouchesInView(false)
.onBegin((event) => {
if (hoverOutTimeout.current) {
clearTimeout(hoverOutTimeout.current);
}
if (delayHoverIn) {
hoverInTimeout.current = setTimeout(
() => onHoverIn?.(gestureToPressableEvent(event)),
delayHoverIn
);
return;
}
onHoverIn?.(gestureToPressableEvent(event));
})
.onFinalize((event) => {
if (hoverInTimeout.current) {
clearTimeout(hoverInTimeout.current);
}
if (delayHoverOut) {
hoverOutTimeout.current = setTimeout(
() => onHoverOut?.(gestureToPressableEvent(event)),
delayHoverOut
);
return;
}
onHoverOut?.(gestureToPressableEvent(event));
}),
[delayHoverIn, delayHoverOut, onHoverIn, onHoverOut]
);
const pressDelayTimeoutRef = useRef<number | null>(null);
const isTouchPropagationAllowed = useRef<boolean>(false);
// iOS only: due to varying flow of gestures, events sometimes have to be saved for later use
const deferredEventPayload = useRef<PressableEvent | null>(null);
const pressInHandler = useCallback(
(event: PressableEvent) => {
if (handlingOnTouchesDown.current) {
deferredEventPayload.current = event;
}
if (!isTouchPropagationAllowed.current) {
return;
}
deferredEventPayload.current = null;
onPressIn?.(event);
isPressCallbackEnabled.current = true;
pressDelayTimeoutRef.current = null;
setPressedState(true);
},
[onPressIn]
);
const pressOutHandler = useCallback(
(event: PressableEvent) => {
if (!isTouchPropagationAllowed.current) {
hasPassedBoundsChecks.current = false;
isPressCallbackEnabled.current = true;
deferredEventPayload.current = null;
if (longPressTimeoutRef.current) {
clearTimeout(longPressTimeoutRef.current);
longPressTimeoutRef.current = null;
}
if (pressDelayTimeoutRef.current) {
clearTimeout(pressDelayTimeoutRef.current);
pressDelayTimeoutRef.current = null;
}
return;
}
if (
!hasPassedBoundsChecks.current ||
event.nativeEvent.touches.length >
event.nativeEvent.changedTouches.length
) {
return;
}
if (unstable_pressDelay && pressDelayTimeoutRef.current !== null) {
// When delay is preemptively finished by lifting touches,
// we want to immediately activate it's effects - pressInHandler,
// even though we are located at the pressOutHandler
clearTimeout(pressDelayTimeoutRef.current);
pressInHandler(event);
}
if (deferredEventPayload.current) {
onPressIn?.(deferredEventPayload.current);
deferredEventPayload.current = null;
}
onPressOut?.(event);
if (isPressCallbackEnabled.current) {
onPress?.(event);
}
if (longPressTimeoutRef.current) {
clearTimeout(longPressTimeoutRef.current);
longPressTimeoutRef.current = null;
}
isTouchPropagationAllowed.current = false;
hasPassedBoundsChecks.current = false;
isPressCallbackEnabled.current = true;
setPressedState(false);
},
[onPress, onPressIn, onPressOut, pressInHandler, unstable_pressDelay]
);
const handlingOnTouchesDown = useRef<boolean>(false);
const onEndHandlingTouchesDown = useRef<(() => void) | null>(null);
const cancelledMidPress = useRef<boolean>(false);
const activateLongPress = useCallback(
(event: GestureTouchEvent) => {
if (!isTouchPropagationAllowed.current) {
return;
}
if (hasPassedBoundsChecks.current) {
onLongPress?.(gestureTouchToPressableEvent(event));
isPressCallbackEnabled.current = false;
}
if (longPressTimeoutRef.current) {
clearTimeout(longPressTimeoutRef.current);
longPressTimeoutRef.current = null;
}
},
[onLongPress]
);
const longPressTimeoutRef = useRef<number | null>(null);
const longPressMinDuration =
(delayLongPress ?? DEFAULT_LONG_PRESS_DURATION) +
(unstable_pressDelay ?? 0);
const innerPressableRef = useRef<View>(null);
const measureCallback = useCallback(
(width: number, height: number, event: GestureTouchEvent) => {
if (
!isTouchWithinInset(
{
width,
height,
},
normalizedHitSlop,
event.changedTouches.at(-1)
) ||
hasPassedBoundsChecks.current ||
cancelledMidPress.current
) {
cancelledMidPress.current = false;
onEndHandlingTouchesDown.current = null;
handlingOnTouchesDown.current = false;
return;
}
hasPassedBoundsChecks.current = true;
// In case of multiple touches, the first one starts long press gesture
if (longPressTimeoutRef.current === null) {
// Start long press gesture timer
longPressTimeoutRef.current = setTimeout(
() => activateLongPress(event),
longPressMinDuration
);
}
if (unstable_pressDelay) {
pressDelayTimeoutRef.current = setTimeout(() => {
pressInHandler(gestureTouchToPressableEvent(event));
}, unstable_pressDelay);
} else {
pressInHandler(gestureTouchToPressableEvent(event));
}
onEndHandlingTouchesDown.current?.();
onEndHandlingTouchesDown.current = null;
handlingOnTouchesDown.current = false;
},
[
activateLongPress,
longPressMinDuration,
normalizedHitSlop,
pressInHandler,
unstable_pressDelay,
]
);
const pressAndTouchGesture = useMemo(
() =>
Gesture.LongPress()
.minDuration(INT32_MAX) // Stops long press from blocking native gesture
.maxDistance(INT32_MAX) // Stops long press from cancelling after set distance
.cancelsTouchesInView(false)
.onTouchesDown((event) => {
handlingOnTouchesDown.current = true;
if (pressableRef) {
(pressableRef as RefObject<View>).current?.measure(
(_x, _y, width, height) => {
measureCallback(width, height, event);
}
);
} else {
innerPressableRef.current?.measure((_x, _y, width, height) => {
measureCallback(width, height, event);
});
}
})
.onTouchesUp((event) => {
if (handlingOnTouchesDown.current) {
onEndHandlingTouchesDown.current = () =>
pressOutHandler(gestureTouchToPressableEvent(event));
return;
}
// On iOS, short taps will make LongPress gesture call onTouchesUp before Native gesture calls onStart
// This variable ensures that onStart isn't detected as the first gesture since Pressable is pressed.
if (deferredEventPayload.current !== null) {
shouldPreventNativeEffects.current = true;
}
pressOutHandler(gestureTouchToPressableEvent(event));
})
.onTouchesCancelled((event) => {
isPressCallbackEnabled.current = false;
if (handlingOnTouchesDown.current) {
cancelledMidPress.current = true;
onEndHandlingTouchesDown.current = () =>
pressOutHandler(gestureTouchToPressableEvent(event));
return;
}
if (
!hasPassedBoundsChecks.current ||
event.allTouches.length > event.changedTouches.length
) {
return;
}
pressOutHandler(gestureTouchToPressableEvent(event));
}),
[pressableRef, measureCallback, pressOutHandler]
);
// RNButton is placed inside ButtonGesture to enable Android's ripple and to capture non-propagating events
const buttonGesture = useMemo(
() =>
Gesture.Native()
.onBegin(() => {
// Android sets BEGAN state on press down
if (Platform.OS === 'android' || Platform.OS === 'macos') {
isTouchPropagationAllowed.current = true;
}
})
.onStart(() => {
if (Platform.OS === 'web') {
isTouchPropagationAllowed.current = true;
}
// iOS sets ACTIVE state on press down
if (Platform.OS !== 'ios') {
return;
}
if (deferredEventPayload.current) {
isTouchPropagationAllowed.current = true;
if (hasPassedBoundsChecks.current) {
pressInHandler(deferredEventPayload.current);
deferredEventPayload.current = null;
} else {
pressOutHandler(deferredEventPayload.current);
isTouchPropagationAllowed.current = false;
}
return;
}
if (hasPassedBoundsChecks.current) {
isTouchPropagationAllowed.current = true;
return;
}
if (shouldPreventNativeEffects.current) {
shouldPreventNativeEffects.current = false;
if (!handlingOnTouchesDown.current) {
return;
}
}
isTouchPropagationAllowed.current = true;
}),
[pressInHandler, pressOutHandler]
);
const appliedHitSlop = addInsets(
normalizedHitSlop,
normalizedPressRetentionOffset
);
const isPressableEnabled = disabled !== true;
const gestures = [buttonGesture, pressAndTouchGesture, hoverGesture];
for (const gesture of gestures) {
gesture.enabled(isPressableEnabled);
gesture.runOnJS(true);
gesture.hitSlop(appliedHitSlop);
gesture.shouldCancelWhenOutside(Platform.OS === 'web' ? false : true);
}
// Uses different hitSlop, to activate on hitSlop area instead of pressRetentionOffset area
buttonGesture.hitSlop(normalizedHitSlop);
const gesture = Gesture.Simultaneous(...gestures);
// `cursor: 'pointer'` on `RNButton` crashes iOS
const pointerStyle: StyleProp<ViewStyle> =
Platform.OS === 'web' ? { cursor: 'pointer' } : {};
const styleProp =
typeof style === 'function' ? style({ pressed: pressedState }) : style;
const childrenProp =
typeof children === 'function'
? children({ pressed: pressedState })
: children;
const rippleColor = useMemo(() => {
if (IS_FABRIC === null) {
IS_FABRIC = isFabric();
}
const defaultRippleColor = android_ripple ? undefined : 'transparent';
const unprocessedRippleColor =
android_ripple?.color ?? defaultRippleColor;
return IS_FABRIC
? unprocessedRippleColor
: processColor(unprocessedRippleColor);
}, [android_ripple]);
return (
<GestureDetector gesture={gesture}>
<NativeButton
{...remainingProps}
ref={pressableRef ?? innerPressableRef}
hitSlop={appliedHitSlop}
enabled={isPressableEnabled}
touchSoundDisabled={android_disableSound ?? undefined}
rippleColor={rippleColor}
rippleRadius={android_ripple?.radius ?? undefined}
style={[pointerStyle, styleProp]}
testOnly_onPress={IS_TEST_ENV ? onPress : undefined}
testOnly_onPressIn={IS_TEST_ENV ? onPressIn : undefined}
testOnly_onPressOut={IS_TEST_ENV ? onPressOut : undefined}
testOnly_onLongPress={IS_TEST_ENV ? onLongPress : undefined}>
{childrenProp}
{__DEV__ ? (
<PressabilityDebugView color="red" hitSlop={normalizedHitSlop} />
) : null}
</NativeButton>
</GestureDetector>
);
}
);
export default Pressable;