@@ -69,7 +69,7 @@ cc.SpriteBatchNode = cc.Node.extend(/** @lends cc.SpriteBatchNode# */{
6969 ctor :function ( fileImage ) {
7070 this . _super ( ) ;
7171 if ( fileImage ) {
72- this . initWithFile ( fileImage , cc . DEFAULT_SPRITE_BATCH_CAPACITY ) ;
72+ this . init ( fileImage , cc . DEFAULT_SPRITE_BATCH_CAPACITY ) ;
7373 }
7474 this . _renderTexture = cc . RenderTexture . create ( cc . canvas . width , cc . canvas . height ) ;
7575 this . setContentSize ( cc . size ( cc . canvas . width , cc . canvas . height ) ) ;
@@ -322,18 +322,13 @@ cc.SpriteBatchNode = cc.Node.extend(/** @lends cc.SpriteBatchNode# */{
322322 * @param {Number } capacity
323323 * @return {Boolean }
324324 */
325- initWithFile :function ( fileImage , capacity ) {
325+ init :function ( fileImage , capacity ) {
326326 var texture2D = cc . TextureCache . getInstance ( ) . textureForKey ( fileImage ) ;
327327 if ( ! texture2D )
328328 texture2D = cc . TextureCache . getInstance ( ) . addImage ( fileImage ) ;
329329 return this . initWithTexture ( texture2D , capacity ) ;
330330 } ,
331331
332- init :function ( ) {
333- var texture = new cc . Texture2D ( ) ;
334- return this . initWithTexture ( texture , 0 ) ;
335- } ,
336-
337332 /**
338333 * increase Atlas Capacity
339334 */
@@ -611,7 +606,7 @@ cc.SpriteBatchNode = cc.Node.extend(/** @lends cc.SpriteBatchNode# */{
611606
612607 /**
613608 * set the source blending function for the texture
614- * @param {Number } src
609+ * @param {Number } src
615610 * @param {Number } dst
616611 */
617612 setBlendFunc :function ( src , dst ) {
@@ -908,7 +903,7 @@ cc.SpriteBatchNode.create = function (fileImage, capacity) {
908903 }
909904
910905 var batchNode = new cc . SpriteBatchNode ( ) ;
911- batchNode . initWithFile ( fileImage , capacity ) ;
906+ batchNode . init ( fileImage , capacity ) ;
912907
913908 return batchNode ;
914909} ;
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