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vec.rs
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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A contiguous growable array type with heap-allocated contents, written
//! `Vec<T>` but pronounced 'vector.'
//!
//! Vectors have `O(1)` indexing, amortized `O(1)` push (to the end) and
//! `O(1)` pop (from the end).
//!
//! # Examples
//!
//! You can explicitly create a `Vec<T>` with `new()`:
//!
//! ```
//! let v: Vec<i32> = Vec::new();
//! ```
//!
//! ...or by using the `vec!` macro:
//!
//! ```
//! let v: Vec<i32> = vec![];
//!
//! let v = vec![1, 2, 3, 4, 5];
//!
//! let v = vec![0; 10]; // ten zeroes
//! ```
//!
//! You can `push` values onto the end of a vector (which will grow the vector
//! as needed):
//!
//! ```
//! let mut v = vec![1, 2];
//!
//! v.push(3);
//! ```
//!
//! Popping values works in much the same way:
//!
//! ```
//! let mut v = vec![1, 2];
//!
//! let two = v.pop();
//! ```
//!
//! Vectors also support indexing (through the `Index` and `IndexMut` traits):
//!
//! ```
//! let mut v = vec![1, 2, 3];
//! let three = v[2];
//! v[1] = v[1] + 5;
//! ```
#![stable(feature = "rust1", since = "1.0.0")]
use alloc::boxed::Box;
use alloc::heap::EMPTY;
use alloc::raw_vec::RawVec;
use borrow::ToOwned;
use borrow::Cow;
use core::cmp::Ordering;
use core::fmt;
use core::hash::{self, Hash};
use core::intrinsics::{arith_offset, assume};
use core::iter::FromIterator;
use core::mem;
use core::ops::{Index, IndexMut};
use core::ops;
use core::ptr;
use core::slice;
use super::range::RangeArgument;
/// A contiguous growable array type, written `Vec<T>` but pronounced 'vector.'
///
/// # Examples
///
/// ```
/// let mut vec = Vec::new();
/// vec.push(1);
/// vec.push(2);
///
/// assert_eq!(vec.len(), 2);
/// assert_eq!(vec[0], 1);
///
/// assert_eq!(vec.pop(), Some(2));
/// assert_eq!(vec.len(), 1);
///
/// vec[0] = 7;
/// assert_eq!(vec[0], 7);
///
/// vec.extend([1, 2, 3].iter().cloned());
///
/// for x in &vec {
/// println!("{}", x);
/// }
/// assert_eq!(vec, [7, 1, 2, 3]);
/// ```
///
/// The `vec!` macro is provided to make initialization more convenient:
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// vec.push(4);
/// assert_eq!(vec, [1, 2, 3, 4]);
/// ```
///
/// It can also initialize each element of a `Vec<T>` with a given value:
///
/// ```
/// let vec = vec![0; 5];
/// assert_eq!(vec, [0, 0, 0, 0, 0]);
/// ```
///
/// Use a `Vec<T>` as an efficient stack:
///
/// ```
/// let mut stack = Vec::new();
///
/// stack.push(1);
/// stack.push(2);
/// stack.push(3);
///
/// while let Some(top) = stack.pop() {
/// // Prints 3, 2, 1
/// println!("{}", top);
/// }
/// ```
///
/// # Indexing
///
/// The Vec type allows to access values by index, because it implements the
/// `Index` trait. An example will be more explicit:
///
/// ```
/// let v = vec!(0, 2, 4, 6);
/// println!("{}", v[1]); // it will display '2'
/// ```
///
/// However be careful: if you try to access an index which isn't in the Vec,
/// your software will panic! You cannot do this:
///
/// ```ignore
/// let v = vec!(0, 2, 4, 6);
/// println!("{}", v[6]); // it will panic!
/// ```
///
/// In conclusion: always check if the index you want to get really exists
/// before doing it.
///
/// # Slicing
///
/// A Vec can be mutable. Slices, on the other hand, are read-only objects.
/// To get a slice, use "&". Example:
///
/// ```
/// fn read_slice(slice: &[usize]) {
/// // ...
/// }
///
/// let v = vec!(0, 1);
/// read_slice(&v);
///
/// // ... and that's all!
/// // you can also do it like this:
/// let x : &[usize] = &v;
/// ```
///
/// In Rust, it's more common to pass slices as arguments rather than vectors
/// when you just want to provide a read access. The same goes for String and
/// &str.
///
/// # Capacity and reallocation
///
/// The capacity of a vector is the amount of space allocated for any future
/// elements that will be added onto the vector. This is not to be confused with
/// the *length* of a vector, which specifies the number of actual elements
/// within the vector. If a vector's length exceeds its capacity, its capacity
/// will automatically be increased, but its elements will have to be
/// reallocated.
///
/// For example, a vector with capacity 10 and length 0 would be an empty vector
/// with space for 10 more elements. Pushing 10 or fewer elements onto the
/// vector will not change its capacity or cause reallocation to occur. However,
/// if the vector's length is increased to 11, it will have to reallocate, which
/// can be slow. For this reason, it is recommended to use `Vec::with_capacity`
/// whenever possible to specify how big the vector is expected to get.
///
/// # Guarantees
///
/// Due to its incredibly fundamental nature, Vec makes a lot of guarantees
/// about its design. This ensures that it's as low-overhead as possible in
/// the general case, and can be correctly manipulated in primitive ways
/// by unsafe code. Note that these guarantees refer to an unqualified `Vec<T>`.
/// If additional type parameters are added (e.g. to support custom allocators),
/// overriding their defaults may change the behavior.
///
/// Most fundamentally, Vec is and always will be a (pointer, capacity, length)
/// triplet. No more, no less. The order of these fields is completely
/// unspecified, and you should use the appropriate methods to modify these.
/// The pointer will never be null, so this type is null-pointer-optimized.
///
/// However, the pointer may not actually point to allocated memory. In particular,
/// if you construct a Vec with capacity 0 via `Vec::new()`, `vec![]`,
/// `Vec::with_capacity(0)`, or by calling `shrink_to_fit()` on an empty Vec, it
/// will not allocate memory. Similarly, if you store zero-sized types inside
/// a Vec, it will not allocate space for them. *Note that in this case the
/// Vec may not report a `capacity()` of 0*. Vec will allocate if and only
/// if `mem::size_of::<T>() * capacity() > 0`. In general, Vec's allocation
/// details are subtle enough that it is strongly recommended that you only
/// free memory allocated by a Vec by creating a new Vec and dropping it.
///
/// If a Vec *has* allocated memory, then the memory it points to is on the heap
/// (as defined by the allocator Rust is configured to use by default), and its
/// pointer points to `len()` initialized elements in order (what you would see
/// if you coerced it to a slice), followed by `capacity() - len()` logically
/// uninitialized elements.
///
/// Vec will never perform a "small optimization" where elements are actually
/// stored on the stack for two reasons:
///
/// * It would make it more difficult for unsafe code to correctly manipulate
/// a Vec. The contents of a Vec wouldn't have a stable address if it were
/// only moved, and it would be more difficult to determine if a Vec had
/// actually allocated memory.
///
/// * It would penalize the general case, incurring an additional branch
/// on every access.
///
/// Vec will never automatically shrink itself, even if completely empty. This
/// ensures no unnecessary allocations or deallocations occur. Emptying a Vec
/// and then filling it back up to the same `len()` should incur no calls to
/// the allocator. If you wish to free up unused memory, use `shrink_to_fit`.
///
/// `push` and `insert` will never (re)allocate if the reported capacity is
/// sufficient. `push` and `insert` *will* (re)allocate if `len() == capacity()`.
/// That is, the reported capacity is completely accurate, and can be relied on.
/// It can even be used to manually free the memory allocated by a Vec if
/// desired. Bulk insertion methods *may* reallocate, even when not necessary.
///
/// Vec does not guarantee any particular growth strategy when reallocating
/// when full, nor when `reserve` is called. The current strategy is basic
/// and it may prove desirable to use a non-constant growth factor. Whatever
/// strategy is used will of course guarantee `O(1)` amortized `push`.
///
/// `vec![x; n]`, `vec![a, b, c, d]`, and `Vec::with_capacity(n)`, will all
/// produce a Vec with exactly the requested capacity. If `len() == capacity()`,
/// (as is the case for the `vec!` macro), then a `Vec<T>` can be converted
/// to and from a `Box<[T]>` without reallocating or moving the elements.
///
/// Vec will not specifically overwrite any data that is removed from it,
/// but also won't specifically preserve it. Its uninitialized memory is
/// scratch space that it may use however it wants. It will generally just do
/// whatever is most efficient or otherwise easy to implement. Do not rely on
/// removed data to be erased for security purposes. Even if you drop a Vec, its
/// buffer may simply be reused by another Vec. Even if you zero a Vec's memory
/// first, that may not actually happen because the optimizer does not consider
/// this a side-effect that must be preserved.
///
/// Vec does not currently guarantee the order in which elements are dropped
/// (the order has changed in the past, and may change again).
///
#[unsafe_no_drop_flag]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct Vec<T> {
buf: RawVec<T>,
len: usize,
}
////////////////////////////////////////////////////////////////////////////////
// Inherent methods
////////////////////////////////////////////////////////////////////////////////
impl<T> Vec<T> {
/// Constructs a new, empty `Vec<T>`.
///
/// The vector will not allocate until elements are pushed onto it.
///
/// # Examples
///
/// ```
/// # #![allow(unused_mut)]
/// let mut vec: Vec<i32> = Vec::new();
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn new() -> Vec<T> {
Vec {
buf: RawVec::new(),
len: 0,
}
}
/// Constructs a new, empty `Vec<T>` with the specified capacity.
///
/// The vector will be able to hold exactly `capacity` elements without
/// reallocating. If `capacity` is 0, the vector will not allocate.
///
/// It is important to note that this function does not specify the *length*
/// of the returned vector, but only the *capacity*. (For an explanation of
/// the difference between length and capacity, see the main `Vec<T>` docs
/// above, 'Capacity and reallocation'.)
///
/// # Examples
///
/// ```
/// let mut vec = Vec::with_capacity(10);
///
/// // The vector contains no items, even though it has capacity for more
/// assert_eq!(vec.len(), 0);
///
/// // These are all done without reallocating...
/// for i in 0..10 {
/// vec.push(i);
/// }
///
/// // ...but this may make the vector reallocate
/// vec.push(11);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn with_capacity(capacity: usize) -> Vec<T> {
Vec {
buf: RawVec::with_capacity(capacity),
len: 0,
}
}
/// Creates a `Vec<T>` directly from the raw components of another vector.
///
/// # Safety
///
/// This is highly unsafe, due to the number of invariants that aren't
/// checked:
///
/// * `ptr` needs to have been previously allocated via `String`/`Vec<T>`
/// (at least, it's highly likely to be incorrect if it wasn't).
/// * `length` needs to be the length that less than or equal to `capacity`.
/// * `capacity` needs to be the capacity that the pointer was allocated with.
///
/// Violating these may cause problems like corrupting the allocator's
/// internal datastructures.
///
/// # Examples
///
/// ```
/// use std::ptr;
/// use std::mem;
///
/// fn main() {
/// let mut v = vec![1, 2, 3];
///
/// // Pull out the various important pieces of information about `v`
/// let p = v.as_mut_ptr();
/// let len = v.len();
/// let cap = v.capacity();
///
/// unsafe {
/// // Cast `v` into the void: no destructor run, so we are in
/// // complete control of the allocation to which `p` points.
/// mem::forget(v);
///
/// // Overwrite memory with 4, 5, 6
/// for i in 0..len as isize {
/// ptr::write(p.offset(i), 4 + i);
/// }
///
/// // Put everything back together into a Vec
/// let rebuilt = Vec::from_raw_parts(p, len, cap);
/// assert_eq!(rebuilt, [4, 5, 6]);
/// }
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn from_raw_parts(ptr: *mut T, length: usize, capacity: usize) -> Vec<T> {
Vec {
buf: RawVec::from_raw_parts(ptr, capacity),
len: length,
}
}
/// Returns the number of elements the vector can hold without
/// reallocating.
///
/// # Examples
///
/// ```
/// let vec: Vec<i32> = Vec::with_capacity(10);
/// assert_eq!(vec.capacity(), 10);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn capacity(&self) -> usize {
self.buf.cap()
}
/// Reserves capacity for at least `additional` more elements to be inserted
/// in the given `Vec<T>`. The collection may reserve more space to avoid
/// frequent reallocations.
///
/// # Panics
///
/// Panics if the new capacity overflows `usize`.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1];
/// vec.reserve(10);
/// assert!(vec.capacity() >= 11);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn reserve(&mut self, additional: usize) {
self.buf.reserve(self.len, additional);
}
/// Reserves the minimum capacity for exactly `additional` more elements to
/// be inserted in the given `Vec<T>`. Does nothing if the capacity is already
/// sufficient.
///
/// Note that the allocator may give the collection more space than it
/// requests. Therefore capacity can not be relied upon to be precisely
/// minimal. Prefer `reserve` if future insertions are expected.
///
/// # Panics
///
/// Panics if the new capacity overflows `usize`.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1];
/// vec.reserve_exact(10);
/// assert!(vec.capacity() >= 11);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn reserve_exact(&mut self, additional: usize) {
self.buf.reserve_exact(self.len, additional);
}
/// Shrinks the capacity of the vector as much as possible.
///
/// It will drop down as close as possible to the length but the allocator
/// may still inform the vector that there is space for a few more elements.
///
/// # Examples
///
/// ```
/// let mut vec = Vec::with_capacity(10);
/// vec.extend([1, 2, 3].iter().cloned());
/// assert_eq!(vec.capacity(), 10);
/// vec.shrink_to_fit();
/// assert!(vec.capacity() >= 3);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn shrink_to_fit(&mut self) {
self.buf.shrink_to_fit(self.len);
}
/// Converts the vector into Box<[T]>.
///
/// Note that this will drop any excess capacity. Calling this and
/// converting back to a vector with `into_vec()` is equivalent to calling
/// `shrink_to_fit()`.
#[stable(feature = "rust1", since = "1.0.0")]
pub fn into_boxed_slice(mut self) -> Box<[T]> {
unsafe {
self.shrink_to_fit();
let buf = ptr::read(&self.buf);
mem::forget(self);
buf.into_box()
}
}
/// Shorten a vector to be `len` elements long, dropping excess elements.
///
/// If `len` is greater than the vector's current length, this has no
/// effect.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3, 4, 5];
/// vec.truncate(2);
/// assert_eq!(vec, [1, 2]);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn truncate(&mut self, len: usize) {
unsafe {
// drop any extra elements
while len < self.len {
// decrement len before the drop_in_place(), so a panic on Drop
// doesn't re-drop the just-failed value.
self.len -= 1;
let len = self.len;
ptr::drop_in_place(self.get_unchecked_mut(len));
}
}
}
/// Extracts a slice containing the entire vector.
///
/// Equivalent to `&s[..]`.
#[inline]
#[stable(feature = "vec_as_slice", since = "1.7.0")]
pub fn as_slice(&self) -> &[T] {
self
}
/// Extracts a mutable slice of the entire vector.
///
/// Equivalent to `&mut s[..]`.
#[inline]
#[stable(feature = "vec_as_slice", since = "1.7.0")]
pub fn as_mut_slice(&mut self) -> &mut [T] {
&mut self[..]
}
/// Sets the length of a vector.
///
/// This will explicitly set the size of the vector, without actually
/// modifying its buffers, so it is up to the caller to ensure that the
/// vector is actually the specified size.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3, 4];
/// unsafe {
/// v.set_len(1);
/// }
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn set_len(&mut self, len: usize) {
self.len = len;
}
/// Removes an element from anywhere in the vector and return it, replacing
/// it with the last element.
///
/// This does not preserve ordering, but is O(1).
///
/// # Panics
///
/// Panics if `index` is out of bounds.
///
/// # Examples
///
/// ```
/// let mut v = vec!["foo", "bar", "baz", "qux"];
///
/// assert_eq!(v.swap_remove(1), "bar");
/// assert_eq!(v, ["foo", "qux", "baz"]);
///
/// assert_eq!(v.swap_remove(0), "foo");
/// assert_eq!(v, ["baz", "qux"]);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn swap_remove(&mut self, index: usize) -> T {
let length = self.len();
self.swap(index, length - 1);
self.pop().unwrap()
}
/// Inserts an element at position `index` within the vector, shifting all
/// elements after it to the right.
///
/// # Panics
///
/// Panics if `index` is greater than the vector's length.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// vec.insert(1, 4);
/// assert_eq!(vec, [1, 4, 2, 3]);
/// vec.insert(4, 5);
/// assert_eq!(vec, [1, 4, 2, 3, 5]);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn insert(&mut self, index: usize, element: T) {
let len = self.len();
assert!(index <= len);
// space for the new element
if len == self.buf.cap() {
self.buf.double();
}
unsafe {
// infallible
// The spot to put the new value
{
let p = self.as_mut_ptr().offset(index as isize);
// Shift everything over to make space. (Duplicating the
// `index`th element into two consecutive places.)
ptr::copy(p, p.offset(1), len - index);
// Write it in, overwriting the first copy of the `index`th
// element.
ptr::write(p, element);
}
self.set_len(len + 1);
}
}
/// Removes and returns the element at position `index` within the vector,
/// shifting all elements after it to the left.
///
/// # Panics
///
/// Panics if `index` is out of bounds.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3];
/// assert_eq!(v.remove(1), 2);
/// assert_eq!(v, [1, 3]);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn remove(&mut self, index: usize) -> T {
let len = self.len();
assert!(index < len);
unsafe {
// infallible
let ret;
{
// the place we are taking from.
let ptr = self.as_mut_ptr().offset(index as isize);
// copy it out, unsafely having a copy of the value on
// the stack and in the vector at the same time.
ret = ptr::read(ptr);
// Shift everything down to fill in that spot.
ptr::copy(ptr.offset(1), ptr, len - index - 1);
}
self.set_len(len - 1);
ret
}
}
/// Retains only the elements specified by the predicate.
///
/// In other words, remove all elements `e` such that `f(&e)` returns false.
/// This method operates in place and preserves the order of the retained
/// elements.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3, 4];
/// vec.retain(|&x| x%2 == 0);
/// assert_eq!(vec, [2, 4]);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn retain<F>(&mut self, mut f: F)
where F: FnMut(&T) -> bool
{
let len = self.len();
let mut del = 0;
{
let v = &mut **self;
for i in 0..len {
if !f(&v[i]) {
del += 1;
} else if del > 0 {
v.swap(i - del, i);
}
}
}
if del > 0 {
self.truncate(len - del);
}
}
/// Appends an element to the back of a collection.
///
/// # Panics
///
/// Panics if the number of elements in the vector overflows a `usize`.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2];
/// vec.push(3);
/// assert_eq!(vec, [1, 2, 3]);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn push(&mut self, value: T) {
// This will panic or abort if we would allocate > isize::MAX bytes
// or if the length increment would overflow for zero-sized types.
if self.len == self.buf.cap() {
self.buf.double();
}
unsafe {
let end = self.as_mut_ptr().offset(self.len as isize);
ptr::write(end, value);
self.len += 1;
}
}
/// Removes the last element from a vector and returns it, or `None` if it
/// is empty.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// assert_eq!(vec.pop(), Some(3));
/// assert_eq!(vec, [1, 2]);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn pop(&mut self) -> Option<T> {
if self.len == 0 {
None
} else {
unsafe {
self.len -= 1;
Some(ptr::read(self.get_unchecked(self.len())))
}
}
}
/// Moves all the elements of `other` into `Self`, leaving `other` empty.
///
/// # Panics
///
/// Panics if the number of elements in the vector overflows a `usize`.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// let mut vec2 = vec![4, 5, 6];
/// vec.append(&mut vec2);
/// assert_eq!(vec, [1, 2, 3, 4, 5, 6]);
/// assert_eq!(vec2, []);
/// ```
#[inline]
#[stable(feature = "append", since = "1.4.0")]
pub fn append(&mut self, other: &mut Self) {
self.reserve(other.len());
let len = self.len();
unsafe {
ptr::copy_nonoverlapping(other.as_ptr(), self.get_unchecked_mut(len), other.len());
}
self.len += other.len();
unsafe {
other.set_len(0);
}
}
/// Create a draining iterator that removes the specified range in the vector
/// and yields the removed items.
///
/// Note 1: The element range is removed even if the iterator is not
/// consumed until the end.
///
/// Note 2: It is unspecified how many elements are removed from the vector,
/// if the `Drain` value is leaked.
///
/// # Panics
///
/// Panics if the starting point is greater than the end point or if
/// the end point is greater than the length of the vector.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3];
/// let u: Vec<_> = v.drain(1..).collect();
/// assert_eq!(v, &[1]);
/// assert_eq!(u, &[2, 3]);
///
/// // A full range clears the vector
/// v.drain(..);
/// assert_eq!(v, &[]);
/// ```
#[stable(feature = "drain", since = "1.6.0")]
pub fn drain<R>(&mut self, range: R) -> Drain<T>
where R: RangeArgument<usize>
{
// Memory safety
//
// When the Drain is first created, it shortens the length of
// the source vector to make sure no uninitalized or moved-from elements
// are accessible at all if the Drain's destructor never gets to run.
//
// Drain will ptr::read out the values to remove.
// When finished, remaining tail of the vec is copied back to cover
// the hole, and the vector length is restored to the new length.
//
let len = self.len();
let start = *range.start().unwrap_or(&0);
let end = *range.end().unwrap_or(&len);
assert!(start <= end);
assert!(end <= len);
unsafe {
// set self.vec length's to start, to be safe in case Drain is leaked
self.set_len(start);
// Use the borrow in the IterMut to indicate borrowing behavior of the
// whole Drain iterator (like &mut T).
let range_slice = slice::from_raw_parts_mut(self.as_mut_ptr().offset(start as isize),
end - start);
Drain {
tail_start: end,
tail_len: len - end,
iter: range_slice.iter_mut(),
vec: self as *mut _,
}
}
}
/// Clears the vector, removing all values.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3];
///
/// v.clear();
///
/// assert!(v.is_empty());
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn clear(&mut self) {
self.truncate(0)
}
/// Returns the number of elements in the vector.
///
/// # Examples
///
/// ```
/// let a = vec![1, 2, 3];
/// assert_eq!(a.len(), 3);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn len(&self) -> usize {
self.len
}
/// Returns `true` if the vector contains no elements.
///
/// # Examples
///
/// ```
/// let mut v = Vec::new();
/// assert!(v.is_empty());
///
/// v.push(1);
/// assert!(!v.is_empty());
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn is_empty(&self) -> bool {
self.len() == 0
}
/// Splits the collection into two at the given index.
///
/// Returns a newly allocated `Self`. `self` contains elements `[0, at)`,
/// and the returned `Self` contains elements `[at, len)`.
///
/// Note that the capacity of `self` does not change.
///
/// # Panics
///
/// Panics if `at > len`.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1,2,3];
/// let vec2 = vec.split_off(1);
/// assert_eq!(vec, [1]);
/// assert_eq!(vec2, [2, 3]);
/// ```
#[inline]
#[stable(feature = "split_off", since = "1.4.0")]
pub fn split_off(&mut self, at: usize) -> Self {
assert!(at <= self.len(), "`at` out of bounds");
let other_len = self.len - at;
let mut other = Vec::with_capacity(other_len);
// Unsafely `set_len` and copy items to `other`.
unsafe {
self.set_len(at);
other.set_len(other_len);
ptr::copy_nonoverlapping(self.as_ptr().offset(at as isize),
other.as_mut_ptr(),
other.len());
}
other
}
}
impl<T: Clone> Vec<T> {
/// Resizes the `Vec` in-place so that `len()` is equal to `new_len`.
///
/// If `new_len` is greater than `len()`, the `Vec` is extended by the
/// difference, with each additional slot filled with `value`.
/// If `new_len` is less than `len()`, the `Vec` is simply truncated.
///
/// # Examples
///
/// ```
/// let mut vec = vec!["hello"];
/// vec.resize(3, "world");
/// assert_eq!(vec, ["hello", "world", "world"]);
///
/// let mut vec = vec![1, 2, 3, 4];
/// vec.resize(2, 0);
/// assert_eq!(vec, [1, 2]);
/// ```
#[stable(feature = "vec_resize", since = "1.5.0")]
pub fn resize(&mut self, new_len: usize, value: T) {
let len = self.len();
if new_len > len {
self.extend_with_element(new_len - len, value);
} else {
self.truncate(new_len);
}
}
/// Extend the vector by `n` additional clones of `value`.
fn extend_with_element(&mut self, n: usize, value: T) {
self.reserve(n);
unsafe {
let len = self.len();
let mut ptr = self.as_mut_ptr().offset(len as isize);
// Write all elements except the last one
for i in 1..n {
ptr::write(ptr, value.clone());
ptr = ptr.offset(1);
// Increment the length in every step in case clone() panics
self.set_len(len + i);
}
if n > 0 {
// We can write the last element directly without cloning needlessly
ptr::write(ptr, value);
self.set_len(len + n);
}
}
}
/// Appends all elements in a slice to the `Vec`.
///
/// Iterates over the slice `other`, clones each element, and then appends
/// it to this `Vec`. The `other` vector is traversed in-order.
///
/// Note that this function is same as `extend` except that it is
/// specialized to work with slices instead. If and when Rust gets
/// specialization this function will likely be deprecated (but still
/// available).
///
/// # Examples
///
/// ```
/// let mut vec = vec![1];
/// vec.extend_from_slice(&[2, 3, 4]);
/// assert_eq!(vec, [1, 2, 3, 4]);
/// ```
#[stable(feature = "vec_extend_from_slice", since = "1.6.0")]
pub fn extend_from_slice(&mut self, other: &[T]) {
self.reserve(other.len());
for i in 0..other.len() {
let len = self.len();
// Unsafe code so this can be optimised to a memcpy (or something
// similarly fast) when T is Copy. LLVM is easily confused, so any
// extra operations during the loop can prevent this optimisation.
unsafe {
ptr::write(self.get_unchecked_mut(len), other.get_unchecked(i).clone());
self.set_len(len + 1);
}
}
}